[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"extension-skill-AlterLab-IEU-game-analytics-setup-de":3,"guides-for-AlterLab-IEU-game-analytics-setup":575,"similar-k17d847xfqqc6adkx5p4tkqw4n86n754-de":576},{"_creationTime":4,"_id":5,"children":6,"community":7,"display":9,"evaluation":15,"identity":246,"isFallback":243,"parentExtension":251,"providers":252,"relations":257,"repo":259,"tags":572,"workflow":573},1778675202370.573,"k17d847xfqqc6adkx5p4tkqw4n86n754",[],{"reviewCount":8},0,{"description":10,"installMethods":11,"name":13,"sourceUrl":14},"Invoke when the user needs to set up analytics, define telemetry events, establish KPIs, build dashboards, configure A/B testing, or implement data-driven design capabilities. Triggers on: \"analytics\", \"telemetry\", \"KPIs\", \"metrics\", \"player data\", \"retention\", \"DAU\", \"dashboard\", \"A/B testing\", \"funnel analysis\". Do NOT invoke for balance tuning (use game-balance-check) or economy design (use game-economy-designer). Part of the AlterLab GameForge collection.\n",{"claudeCode":12},"AlterLab-IEU/AlterLab_GameForge","game-analytics-setup","https://github.com/AlterLab-IEU/AlterLab_GameForge",{"_creationTime":16,"_id":17,"extensionId":5,"locale":18,"result":19,"trustSignals":228,"workflow":244},1778675523198.1514,"kn75sex5e9byw71vj2wqad268s86nvbv","en",{"checks":20,"evaluatedAt":192,"extensionSummary":193,"features":194,"nonGoals":200,"promptVersionExtension":205,"promptVersionScoring":206,"purpose":207,"rationale":208,"score":209,"summary":210,"tags":211,"targetMarket":220,"tier":221,"useCases":222},[21,26,29,32,36,39,44,48,51,54,58,62,65,69,72,75,78,81,84,87,91,95,99,103,107,110,114,117,121,124,127,130,133,136,139,143,147,150,153,157,160,163,166,169,173,176,179,182,185,189],{"category":22,"check":23,"severity":24,"summary":25},"Practical Utility","Problem relevance","pass","The description clearly names a concrete user problem: setting up game analytics, defining telemetry, KPIs, dashboards, and A/B testing, and explicitly states when NOT to use it.",{"category":22,"check":27,"severity":24,"summary":28},"Unique selling proposition","The skill provides a structured, expert-driven approach to game analytics setup, going beyond a simple prompt by offering detailed frameworks, definitions, and best practices derived from industry experience.",{"category":22,"check":30,"severity":24,"summary":31},"Production readiness","The skill covers the complete lifecycle of setting up game analytics, from taxonomy design and KPI definition to dashboard creation, A/B testing, and privacy compliance, acting as a comprehensive guide.",{"category":33,"check":34,"severity":24,"summary":35},"Scope","Single responsibility principle","The skill focuses exclusively on game analytics setup, event taxonomy, KPI definition, dashboard design, and A/B testing, without extending into unrelated domains like core game design or economy modeling.",{"category":33,"check":37,"severity":24,"summary":38},"Description quality","The displayed description accurately reflects the skill's purpose, triggers, and non-goals, providing a clear and concise overview.",{"category":40,"check":41,"severity":42,"summary":43},"Invocation","Scoped tools","not_applicable","This skill operates as a knowledge artifact and does not expose specific tools in the traditional sense. Therefore, the check for scoped tools is not applicable.",{"category":45,"check":46,"severity":42,"summary":47},"Documentation","Configuration & parameter reference","The skill is a knowledge-based artifact and does not have configurable parameters or options that require documentation.",{"category":33,"check":49,"severity":42,"summary":50},"Tool naming","This skill does not expose tools with names, so this check is not applicable.",{"category":33,"check":52,"severity":42,"summary":53},"Minimal I/O surface","This skill does not expose tools with explicit input/output schemas, making this check not applicable.",{"category":55,"check":56,"severity":24,"summary":57},"License","License usability","The project is licensed under the MIT license, which is a permissive open-source license, as indicated in the README and LICENSE file.",{"category":59,"check":60,"severity":24,"summary":61},"Maintenance","Commit recency","The last commit was on March 30, 2026, which is within the last 3 months, indicating recent maintenance.",{"category":59,"check":63,"severity":42,"summary":64},"Dependency Management","The skill does not appear to have third-party dependencies that require management.",{"category":66,"check":67,"severity":42,"summary":68},"Security","Secret Management","The skill is purely knowledge-based and does not handle or expose secrets.",{"category":66,"check":70,"severity":42,"summary":71},"Injection","The skill does not load or include external data or files, making it not applicable for injection checks.",{"category":66,"check":73,"severity":42,"summary":74},"Transitive Supply-Chain Grenades","The skill does not load or include external files at runtime, thus not applicable for this check.",{"category":66,"check":76,"severity":42,"summary":77},"Sandbox Isolation","The skill is a knowledge artifact and does not interact with the file system or perform destructive operations, making sandbox isolation checks not applicable.",{"category":66,"check":79,"severity":42,"summary":80},"Sandbox escape primitives","As a knowledge-based skill, it does not involve scripts or hooks that could be used for sandbox escape, making this check not applicable.",{"category":66,"check":82,"severity":42,"summary":83},"Data Exfiltration","The skill does not perform outbound calls or read confidential data, so data exfiltration checks are not applicable.",{"category":66,"check":85,"severity":24,"summary":86},"Hidden Text Tricks","The bundled content reviewed for this skill does not contain hidden-steering tricks, invisible characters, or obfuscated text.",{"category":88,"check":89,"severity":42,"summary":90},"Hooks","Opaque code execution","The skill does not contain any scripts or code that would be considered opaque execution.",{"category":92,"check":93,"severity":42,"summary":94},"Portability","Structural Assumption","The skill is a knowledge artifact and does not make assumptions about the user's project structure or file layout.",{"category":96,"check":97,"severity":24,"summary":98},"Trust","Issues Attention","There are 0 open and 0 closed issues in the last 90 days, indicating either no issues or that the project is very new/stable and doesn't require extensive attention.",{"category":100,"check":101,"severity":24,"summary":102},"Versioning","Release Management","The skill has a manifest version (1.3.0) declared in SKILL.md frontmatter, indicating a clear versioning signal.",{"category":104,"check":105,"severity":42,"summary":106},"Execution","Validation","This skill does not execute code or process structured output in a way that requires validation via a schema library.",{"category":66,"check":108,"severity":42,"summary":109},"Unguarded Destructive Operations","The skill is knowledge-based and does not perform any destructive operations.",{"category":111,"check":112,"severity":42,"summary":113},"Code Execution","Error Handling","This skill does not involve code execution that would generate user-facing errors, making the check not applicable.",{"category":111,"check":115,"severity":42,"summary":116},"Logging","As a knowledge-based skill, it does not perform actions or make outbound calls that require local logging.",{"category":118,"check":119,"severity":24,"summary":120},"Compliance","GDPR","The skill explicitly addresses GDPR compliance in its documentation and implementation checklist, emphasizing consent and data minimization.",{"category":118,"check":122,"severity":24,"summary":123},"Target market","The skill provides guidance on GDPR and COPPA, and its core functionality is applicable globally, thus `targetMarket` is set to 'global'.",{"category":92,"check":125,"severity":42,"summary":126},"Runtime stability","The skill is a knowledge artifact and does not run in a specific runtime environment, making portability checks not applicable.",{"category":45,"check":128,"severity":24,"summary":129},"README","The README file is extensive and clearly states the project's purpose, features, and how to use the skills.",{"category":33,"check":131,"severity":42,"summary":132},"Tool surface size","This is a knowledge-based skill and does not expose tools or commands, so this check is not applicable.",{"category":40,"check":134,"severity":42,"summary":135},"Overlapping near-synonym tools","This skill does not expose multiple tools, making this check not applicable.",{"category":45,"check":137,"severity":24,"summary":138},"Phantom features","All advertised features and capabilities described in the README and SKILL.md have corresponding implementations or detailed instructions within the skill's documentation.",{"category":140,"check":141,"severity":24,"summary":142},"Install","Installation instruction","The README provides clear installation instructions for Claude Code and Claude Projects, along with usage examples.",{"category":144,"check":145,"severity":42,"summary":146},"Errors","Actionable error messages","As a knowledge-based skill, it does not generate user-facing errors that require actionable messages.",{"category":104,"check":148,"severity":42,"summary":149},"Pinned dependencies","The skill does not use third-party dependencies that require pinning.",{"category":33,"check":151,"severity":42,"summary":152},"Dry-run preview","This skill does not perform state-changing operations, so a dry-run preview is not applicable.",{"category":154,"check":155,"severity":42,"summary":156},"Protocol","Idempotent retry & timeouts","The skill does not involve remote calls or state-changing operations, making this check not applicable.",{"category":118,"check":158,"severity":24,"summary":159},"Telemetry opt-in","The skill documentation (under Privacy Compliance) emphasizes data minimization and consent, aligning with opt-in principles for any potential telemetry or data collection.",{"category":40,"check":161,"severity":24,"summary":162},"Precise Purpose","The skill's description clearly defines its purpose (setting up game analytics, KPIs, dashboards, A/B testing) and specifies triggers and explicit non-goals.",{"category":40,"check":164,"severity":24,"summary":165},"Concise Frontmatter","The SKILL.md frontmatter is concise, with a clear description of core capabilities and relevant trigger phrases.",{"category":45,"check":167,"severity":24,"summary":168},"Concise Body","The skill body is well-structured and under 500 lines, with deeper material deferred to separate files as per progressive disclosure principles.",{"category":170,"check":171,"severity":24,"summary":172},"Context","Progressive Disclosure","The SKILL.md outlines the flow and links to referenced documents for deeper dives, adhering to progressive disclosure.",{"category":170,"check":174,"severity":42,"summary":175},"Forked exploration","This skill is not an exploration-style skill and does not involve deep code review or multi-file inspection, so `context: fork` is not applicable.",{"category":22,"check":177,"severity":24,"summary":178},"Usage examples","The README and SKILL.md provide numerous end-to-end usage examples covering various aspects of game analytics setup, which are clear and actionable.",{"category":22,"check":180,"severity":24,"summary":181},"Edge cases","The skill addresses edge cases and limitations, particularly regarding privacy compliance (GDPR, COPPA, ATT) and the unhealthy use of analytics.",{"category":111,"check":183,"severity":42,"summary":184},"Tool Fallback","This skill does not rely on external tools like MCP servers with fallbacks, making this check not applicable.",{"category":186,"check":187,"severity":24,"summary":188},"Safety","Halt on unexpected state","The skill emphasizes principles like data minimization and consent, implying a halt and report mechanism for unexpected or non-compliant states regarding data handling.",{"category":92,"check":190,"severity":24,"summary":191},"Cross-skill coupling","The skill operates standalone and explicitly cross-references other relevant skills (e.g., `game-balance-check`) rather than implicitly relying on them.",1778675523034,"This skill provides expert guidance on setting up game analytics, including event taxonomy design, KPI definition, dashboard creation, A/B testing frameworks, and privacy compliance (GDPR, COPPA, ATT). It emphasizes data-informed design and responsible data handling.",[195,196,197,198,199],"Designs event taxonomies with naming conventions and property definitions.","Defines core engagement, monetization, and game health KPIs with benchmarks.","Outlines daily, weekly, and monthly dashboard structures.","Guides A/B testing design with statistical requirements and ethical considerations.","Ensures privacy compliance with GDPR, COPPA, and ATT principles.",[201,202,203,204],"Designing core gameplay mechanics or systems.","Performing technical performance profiling (frame rate, memory).","Providing legal advice on data privacy regulations.","Replacing creative or design judgment with data alone.","3.0.0","4.4.0","Invoke when the user needs to establish a robust and privacy-conscious analytics framework for their game, covering everything from initial telemetry event design to setting up dashboards and running A/B tests.","All checks passed or were not applicable. The skill is well-documented, robust, and adheres to best practices in scope, security, and privacy.",100,"A comprehensive and well-documented skill for setting up game analytics, KPIs, and privacy compliance.",[212,213,214,215,216,217,218,219],"game-development","analytics","telemetry","kpi","dashboard","a-b-testing","privacy","gdpr","global","verified",[223,224,225,226,227],"Setting up a new game's analytics pipeline from scratch.","Improving a game's D1 retention by analyzing first-session events.","Designing an A/B test for new UI elements or game economy changes.","Ensuring a game meets GDPR and COPPA requirements for player data.","Cutting down an overgrown event taxonomy to focus on actionable metrics.",{"codeQuality":229,"collectedAt":231,"documentation":232,"maintenance":235,"security":240,"testCoverage":242},{"hasLockfile":230},false,1778675505329,{"descriptionLength":233,"readmeSize":234},464,22337,{"closedIssues90d":8,"forks":236,"hasChangelog":230,"manifestVersion":237,"openIssues90d":8,"pushedAt":238,"stars":239},1,"1.3.0",1774877531000,11,{"hasNpmPackage":230,"license":241,"smitheryVerified":230},"MIT",{"hasCi":243,"hasTests":230},true,{"updatedAt":245},1778675523198,{"basePath":247,"githubOwner":248,"githubRepo":249,"locale":18,"slug":13,"type":250},"skills/workflows/game-analytics-setup","AlterLab-IEU","AlterLab_GameForge","skill",null,{"evaluate":253,"extract":255},{"promptVersionExtension":205,"promptVersionScoring":206,"score":209,"tags":254,"targetMarket":220,"tier":221},[212,213,214,215,216,217,218,219],{"commitSha":256},"HEAD",{"repoId":258},"kd762241529bgycvv1y5cv6a0x86nyha",{"_creationTime":260,"_id":258,"identity":261,"providers":262,"workflow":568},1778675197654.3564,{"githubOwner":248,"githubRepo":249,"sourceUrl":14},{"classify":263,"discover":552,"github":555},{"commitSha":256,"extensions":264},[265,282,291,299,307,315,323,331,339,347,355,363,371,379,387,395,400,408,416,424,432,440,448,456,464,472,480,488,496,504,512,520,528,536,544],{"basePath":266,"description":267,"displayName":268,"installMethods":269,"license":241,"rationale":270,"selectedPaths":271,"source":280,"sourceLanguage":18,"type":281},"","34 production-grade Claude AI skills for indie game development — 11 studio agents, 20 workflow skills, 3 engine specialists, 2 genre packs","alterlab-gameforge",{"claudeCode":12},"marketplace.json at marketplace.json",[272,275,277],{"path":273,"priority":274},"marketplace.json","mandatory",{"path":276,"priority":274},"README.md",{"path":278,"priority":279},"LICENSE","high","rule","marketplace",{"basePath":283,"description":284,"displayName":285,"installMethods":286,"rationale":287,"selectedPaths":288,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-accessibility-specialist","Invoke when the user asks about accessibility, inclusive design, colorblind mode, remappable controls, screen reader support, EAA compliance, CVAA, difficulty options, motor accommodations, or one-handed mode. Triggers on: \"accessibility\", \"inclusive design\", \"colorblind\", \"remappable controls\", \"screen reader\", \"EAA\", \"CVAA\", \"difficulty options\", \"motor accommodation\", \"one-handed\". Do NOT invoke for general UX design (use game-ux-designer) or art direction (use game-art-director). Part of the AlterLab GameForge collection.\n","game-accessibility-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-accessibility-specialist/SKILL.md",[289],{"path":290,"priority":274},"SKILL.md",{"basePath":292,"description":293,"displayName":294,"installMethods":295,"rationale":296,"selectedPaths":297,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-art-director","Invoke when the user asks about art style, visual language, style guide, character design, environment art, UI art direction, asset pipeline, reference boards, color palette, or shape language. Triggers on: \"art style\", \"visual\", \"style guide\", \"character design\", \"environment art\", \"asset pipeline\", \"color palette\", \"shape language\". Do NOT invoke for UI/UX layout (use game-ux-designer) or creative vision (use game-creative-director). Part of the AlterLab GameForge collection.\n","game-art-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-art-director/SKILL.md",[298],{"path":290,"priority":274},{"basePath":300,"description":301,"displayName":302,"installMethods":303,"rationale":304,"selectedPaths":305,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-audio-director","Invoke when the user asks about sound design, music direction, audio identity, adaptive audio, spatial audio, SFX, sonic palette, dialogue systems, audio middleware, dynamic music, or sound bible creation. Triggers on: \"sound design\", \"music\", \"audio\", \"SFX\", \"adaptive audio\", \"spatial audio\", \"sonic palette\", \"FMOD\", \"Wwise\", \"sound bible\". Do NOT invoke for narrative dialogue writing (use game-narrative-director) or creative vision (use game-creative-director). Part of the AlterLab GameForge collection.\n","game-audio-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-audio-director/SKILL.md",[306],{"path":290,"priority":274},{"basePath":308,"description":309,"displayName":310,"installMethods":311,"rationale":312,"selectedPaths":313,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-creative-director","Invoke when the user asks about creative vision, game pillars, core fantasy, design direction, art style decisions, scope arbitration, or creative conflicts. Triggers on: \"vision\", \"pillars\", \"creative direction\", \"core fantasy\", \"tone\", \"aesthetic\", \"creative conflict\". Do NOT invoke for mechanics design (use game-designer) or technical architecture (use game-technical-director). Part of the AlterLab GameForge collection.\n","game-creative-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-creative-director/SKILL.md",[314],{"path":290,"priority":274},{"basePath":316,"description":317,"displayName":318,"installMethods":319,"rationale":320,"selectedPaths":321,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-designer","Invoke when the user asks about game mechanics, core loop, balance, progression, economy design, reward systems, onboarding, game feel, systems design, or GDD authoring. Triggers on: \"mechanics\", \"core loop\", \"balance\", \"progression\", \"reward\", \"onboarding\", \"game feel\", \"systems design\", \"GDD\". Do NOT invoke for creative vision (use game-creative-director) or economy monetization (use game-economy-designer). Part of the AlterLab GameForge collection.\n","game-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-designer/SKILL.md",[322],{"path":290,"priority":274},{"basePath":324,"description":325,"displayName":326,"installMethods":327,"rationale":328,"selectedPaths":329,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-economy-designer","Invoke when the user asks about game economy, currency design, monetization, virtual currency, inflation, sink/source balance, F2P economy, premium currency, loot boxes, season pass, battle pass economics, dual currency, or resource flow modeling. Triggers on: \"economy\", \"currency\", \"monetization\", \"F2P\", \"premium\", \"loot box\", \"battle pass\", \"sink/source\", \"inflation\", \"resource flow\". Do NOT invoke for core gameplay mechanics (use game-designer) or legal advice on gambling laws (consult legal counsel). Part of the AlterLab GameForge collection.\n","game-economy-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-economy-designer/SKILL.md",[330],{"path":290,"priority":274},{"basePath":332,"description":333,"displayName":334,"installMethods":335,"rationale":336,"selectedPaths":337,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-narrative-director","Invoke when the user asks about story structure, branching narrative, dialogue systems, world-building, character design, environmental storytelling, ludonarrative coherence, writing for games, lore, theme, or character arcs. Triggers on: \"story\", \"narrative\", \"dialogue\", \"lore\", \"world-building\", \"character arc\", \"branching\", \"ludonarrative\". Do NOT invoke for creative vision (use game-creative-director) or game mechanics (use game-designer). Part of the AlterLab GameForge collection.\n","game-narrative-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-narrative-director/SKILL.md",[338],{"path":290,"priority":274},{"basePath":340,"description":341,"displayName":342,"installMethods":343,"rationale":344,"selectedPaths":345,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-producer","Invoke when the user asks about sprint planning, milestone tracking, scope management, risk assessment, scheduling, resource allocation, team velocity, or needs production coordination across the development team. Triggers on: \"sprint\", \"milestone\", \"scope\", \"risk\", \"schedule\", \"resource\", \"velocity\", \"deadline\", \"crunch\", \"cut list\". Do NOT invoke for creative vision (use game-creative-director) or architecture decisions (use game-technical-director). Part of the AlterLab GameForge collection.\n","game-producer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-producer/SKILL.md",[346],{"path":290,"priority":274},{"basePath":348,"description":349,"displayName":350,"installMethods":351,"rationale":352,"selectedPaths":353,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-qa-lead","Invoke when the user asks about testing strategy, bug tracking, playtest methodology, regression testing, release certification, QA automation, or bug triage. Triggers on: \"testing\", \"bug\", \"QA\", \"regression\", \"certification\", \"playtest methodology\", \"test plan\", \"release gate\". Do NOT invoke for usability testing (use game-ux-designer) or balance validation (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-qa-lead",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-qa-lead/SKILL.md",[354],{"path":290,"priority":274},{"basePath":356,"description":357,"displayName":358,"installMethods":359,"rationale":360,"selectedPaths":361,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-technical-director","Invoke when the user asks about game architecture, engine selection, performance budgets, technical debt, build pipeline, cross-platform, rendering pipeline, or CI/CD for games. Triggers on: \"architecture\", \"engine selection\", \"performance budget\", \"tech debt\", \"build pipeline\", \"cross-platform\", \"rendering\", \"CI/CD\". Do NOT invoke for creative vision (use game-creative-director) or engine-specific code (use engine specialists). Part of the AlterLab GameForge collection.\n","game-technical-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-technical-director/SKILL.md",[362],{"path":290,"priority":274},{"basePath":364,"description":365,"displayName":366,"installMethods":367,"rationale":368,"selectedPaths":369,"source":280,"sourceLanguage":18,"type":250},"skills/agents/game-ux-designer","Invoke when the user asks about game UI, onboarding, HUD design, controller navigation, player feedback, usability testing, colorblind modes, or game-specific UX patterns. Triggers on: \"UI\", \"UX\", \"onboarding\", \"HUD\", \"controller nav\", \"usability\", \"colorblind\", \"player feedback\", \"menu design\". Do NOT invoke for deep accessibility audits (use game-accessibility-specialist) or art style (use game-art-director). Part of the AlterLab GameForge collection.\n","game-ux-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-ux-designer/SKILL.md",[370],{"path":290,"priority":274},{"basePath":372,"description":373,"displayName":374,"installMethods":375,"rationale":376,"selectedPaths":377,"source":280,"sourceLanguage":18,"type":250},"skills/engine-specialists/game-godot-specialist","Invoke when the user works with Godot Engine or asks about GDScript, scene composition, signals, resources, shaders, GDExtension, physics, or Godot UI. Triggers on: \"Godot\", \"GDScript\", \"scene tree\", \"signals\", \".tscn\", \".tres\", \"GDExtension\", \"project.godot\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Unity/Unreal questions (use the appropriate engine specialist). Part of the AlterLab GameForge collection.\n","game-godot-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-godot-specialist/SKILL.md",[378],{"path":290,"priority":274},{"basePath":380,"description":381,"displayName":382,"installMethods":383,"rationale":384,"selectedPaths":385,"source":280,"sourceLanguage":18,"type":250},"skills/engine-specialists/game-unity-specialist","Invoke when the user works with Unity or asks about C#, MonoBehaviour, DOTS/ECS, Shader Graph, Addressables, UI Toolkit, URP/HDRP, or ScriptableObjects. Triggers on: \"Unity\", \"MonoBehaviour\", \"DOTS\", \"ECS\", \"Shader Graph\", \"Addressables\", \"UI Toolkit\", \"URP\", \"HDRP\", \"ScriptableObject\", \".unity\", \".cs\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unreal questions. Part of the AlterLab GameForge collection.\n","game-unity-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-unity-specialist/SKILL.md",[386],{"path":290,"priority":274},{"basePath":388,"description":389,"displayName":390,"installMethods":391,"rationale":392,"selectedPaths":393,"source":280,"sourceLanguage":18,"type":250},"skills/engine-specialists/game-unreal-specialist","Invoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: \"Unreal\", \"UE5\", \"Blueprint\", \"GAS\", \"Nanite\", \"Lumen\", \"CommonUI\", \"Enhanced Input\", \"World Partition\", \".uproject\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions. Part of the AlterLab GameForge collection.\n","game-unreal-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-unreal-specialist/SKILL.md",[394],{"path":290,"priority":274},{"basePath":247,"description":10,"displayName":13,"installMethods":396,"rationale":397,"selectedPaths":398,"source":280,"sourceLanguage":18,"type":250},{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-analytics-setup/SKILL.md",[399],{"path":290,"priority":274},{"basePath":401,"description":402,"displayName":403,"installMethods":404,"rationale":405,"selectedPaths":406,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-balance-check","Invoke when the user needs to validate game balance, tune economy systems, analyze progression curves, evaluate difficulty scaling, or check reward pacing. Includes Monte Carlo simulation and statistical validation. Triggers on: \"balance\", \"economy tuning\", \"progression curve\", \"difficulty scaling\", \"reward pacing\", \"Monte Carlo\", \"fairness check\". Do NOT invoke for economy/monetization design (use game-economy-designer) or code review (use game-code-review). Part of the AlterLab GameForge collection.\n","game-balance-check",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-balance-check/SKILL.md",[407],{"path":290,"priority":274},{"basePath":409,"description":410,"displayName":411,"installMethods":412,"rationale":413,"selectedPaths":414,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-brainstorm","Invoke when the user wants to brainstorm game ideas, explore concepts, run structured ideation, or develop a new game concept from scratch. Triggers on: \"game idea\", \"brainstorm\", \"concept\", \"ideation\", \"what if\", \"game concept\", \"pitch\". Do NOT invoke for reviewing existing designs (use game-design-review) or market analysis (use game-market-research). Part of the AlterLab GameForge collection.\n","game-brainstorm",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-brainstorm/SKILL.md",[415],{"path":290,"priority":274},{"basePath":417,"description":418,"displayName":419,"installMethods":420,"rationale":421,"selectedPaths":422,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-ci-pipeline","Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: \"CI\", \"CD\", \"pipeline\", \"automated build\", \"deploy\", \"Steam deploy\", \"itch.io butler\", \"GitHub Actions game\", \"build automation\". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.\n","game-ci-pipeline",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-ci-pipeline/SKILL.md",[423],{"path":290,"priority":274},{"basePath":425,"description":426,"displayName":427,"installMethods":428,"rationale":429,"selectedPaths":430,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-code-review","Invoke when the user wants a game-specific code review, architecture check, or technical analysis of game code. Covers frame independence, hot path performance, state machine integrity, and resource lifecycle. Triggers on: \"code review\", \"review my code\", \"check architecture\", \"game code quality\". Do NOT invoke for design document review (use game-design-review) or general sprint planning (use game-sprint-plan). Part of the AlterLab GameForge collection.\n","game-code-review",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-code-review/SKILL.md",[431],{"path":290,"priority":274},{"basePath":433,"description":434,"displayName":435,"installMethods":436,"rationale":437,"selectedPaths":438,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-design-review","Invoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: \"review my GDD\", \"design feedback\", \"evaluate design\", \"design document review\", \"GDD critique\". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-design-review",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-design-review/SKILL.md",[439],{"path":290,"priority":274},{"basePath":441,"description":442,"displayName":443,"installMethods":444,"rationale":445,"selectedPaths":446,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-gdd-author","Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: \"write GDD\", \"create GDD\", \"game design document\", \"document my game\", \"GDD authoring\", \"fill in GDD\". Do NOT invoke for reviewing an existing GDD (use game-design-review) or designing specific game systems (use game-designer). Part of the AlterLab GameForge collection.\n","game-gdd-author",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-gdd-author/SKILL.md",[447],{"path":290,"priority":274},{"basePath":449,"description":450,"displayName":451,"installMethods":452,"rationale":453,"selectedPaths":454,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-jam-mode","Invoke for game jam participation -- 48-72 hour compressed development workflow. Triggers on: \"game jam\", \"jam mode\", \"Ludum Dare\", \"GMTK Jam\", \"Global Game Jam\", \"Brackeys Jam\", \"48 hours\", \"jam submission\". Do NOT invoke for normal development timelines (use game-start). Part of the AlterLab GameForge collection.\n","game-jam-mode",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-jam-mode/SKILL.md",[455],{"path":290,"priority":274},{"basePath":457,"description":458,"displayName":459,"installMethods":460,"rationale":461,"selectedPaths":462,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-launch","Invoke when the user is preparing for game release, needs a launch checklist, store submission guidance, go/no-go decision framework, or day-one patch planning. Covers Steam, itch.io, Epic, and console submission pipelines. Triggers on: \"launch\", \"release\", \"store submission\", \"go/no-go\", \"day-one patch\", \"launch readiness\". Do NOT invoke for sprint planning (use game-sprint-plan) or code review (use game-code-review). Part of the AlterLab GameForge collection.\n","game-launch",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-launch/SKILL.md",[463],{"path":290,"priority":274},{"basePath":465,"description":466,"displayName":467,"installMethods":468,"rationale":469,"selectedPaths":470,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-localization-manager","Invoke when the user asks about localization, translation, i18n, internationalization, string extraction, cultural adaptation, RTL support, CJK text, or EFIGS preparation. Triggers on: \"localization\", \"translation\", \"i18n\", \"internationalization\", \"string extraction\", \"cultural adaptation\", \"RTL\", \"CJK\", \"EFIGS\". Do NOT invoke for narrative writing (use game-narrative-director) or accessibility (use game-accessibility-specialist). Part of the AlterLab GameForge collection.\n","game-localization-manager",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-localization-manager/SKILL.md",[471],{"path":290,"priority":274},{"basePath":473,"description":474,"displayName":475,"installMethods":476,"rationale":477,"selectedPaths":478,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-market-research","Conduct market research for a game concept -- competitive landscape, market sizing, audience analysis, trend detection, and positioning strategy. Triggers on: \"market research\", \"competitive analysis\", \"market sizing\", \"audience analysis\", \"is this game viable\", \"similar games\", \"market validation\". Do NOT invoke for brainstorming ideas (use game-brainstorm) or economy monetization design (use game-economy-designer). Part of the AlterLab GameForge collection.\n","game-market-research",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-market-research/SKILL.md",[479],{"path":290,"priority":274},{"basePath":481,"description":482,"displayName":483,"installMethods":484,"rationale":485,"selectedPaths":486,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-playtest","Invoke when the user wants to plan, execute, or analyze a structured playtest session with behavioral observation. Covers protocol design, observer guides, and data synthesis. Triggers on: \"playtest\", \"player feedback\", \"usability test\", \"observation session\", \"playtest analysis\". Do NOT invoke for QA bug testing (use game-qa-lead) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-playtest",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-playtest/SKILL.md",[487],{"path":290,"priority":274},{"basePath":489,"description":490,"displayName":491,"installMethods":492,"rationale":493,"selectedPaths":494,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-postmortem","Run a structured post-mortem analyzing what went well, what went wrong, and extractable lessons. Pulls git history, milestone data, and retrospective notes automatically. Triggers on: \"post-mortem\", \"project review\", \"what did we learn\", \"lessons learned\", or when a major milestone or project is complete. Do NOT invoke for sprint-level retrospectives (use game-retrospective) or design reviews (use game-design-review). Part of the AlterLab GameForge collection.\n","game-postmortem",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-postmortem/SKILL.md",[495],{"path":290,"priority":274},{"basePath":497,"description":498,"displayName":499,"installMethods":500,"rationale":501,"selectedPaths":502,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-prototype","Invoke when the user wants to rapidly prototype a mechanic, test a proof of concept, run hypothesis-driven development, or validate a game idea before full production. Triggers on: \"prototype\", \"proof of concept\", \"test this mechanic\", \"validate idea\", \"rapid prototype\", \"bake-off\". Do NOT invoke for starting a full project (use game-start) or brainstorming concepts (use game-brainstorm). Part of the AlterLab GameForge collection.\n","game-prototype",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-prototype/SKILL.md",[503],{"path":290,"priority":274},{"basePath":505,"description":506,"displayName":507,"installMethods":508,"rationale":509,"selectedPaths":510,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-retrospective","Run a game development post-mortem rooted in the GDC tradition. Triggers on: \"retrospective\", \"retro\", \"post-mortem\", \"lessons learned\", \"what went right\", \"what went wrong\", \"kill list review\". Do NOT invoke for design document review (use game-design-review) or playtesting (use game-playtest). Part of the AlterLab GameForge collection.\n","game-retrospective",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-retrospective/SKILL.md",[511],{"path":290,"priority":274},{"basePath":513,"description":514,"displayName":515,"installMethods":516,"rationale":517,"selectedPaths":518,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-reverse-document","Generate documentation from existing code or prototypes. Triggers on: \"document this\", \"reverse document\", \"generate docs from code\", \"onboard to codebase\", \"document existing system\". Do NOT invoke for writing new design docs from scratch (use game-brainstorm or game-design-review). Part of the AlterLab GameForge collection.\n","game-reverse-document",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-reverse-document/SKILL.md",[519],{"path":290,"priority":274},{"basePath":521,"description":522,"displayName":523,"installMethods":524,"rationale":525,"selectedPaths":526,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-scope-check","Evaluate project scope against timeline and resources. Triggers on: \"scope creep\", \"feature list\", \"can we fit this in\", \"timeline pressure\", \"resource constraints\", \"cut list\", \"scope evaluation\". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the AlterLab GameForge collection.\n","game-scope-check",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-scope-check/SKILL.md",[527],{"path":290,"priority":274},{"basePath":529,"description":530,"displayName":531,"installMethods":532,"rationale":533,"selectedPaths":534,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-sprint-plan","Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: \"sprint plan\", \"task breakdown\", \"development planning\", \"scheduling\", \"sprint backlog\". Do NOT invoke for scope evaluation (use game-scope-check) or retrospectives (use game-retrospective). Part of the AlterLab GameForge collection.\n","game-sprint-plan",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-sprint-plan/SKILL.md",[535],{"path":290,"priority":274},{"basePath":537,"description":538,"displayName":539,"installMethods":540,"rationale":541,"selectedPaths":542,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-start","Invoke when the user wants to start a new game project, set up project scaffolding, onboard into an existing codebase, or initialize GameForge session state. Triggers on: \"start a game\", \"new game project\", \"set up project\", \"project onboarding\", \"initialize project\". Do NOT invoke for brainstorming ideas (use game-brainstorm) or prototyping mechanics (use game-prototype). Part of the AlterLab GameForge collection.\n","game-start",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-start/SKILL.md",[543],{"path":290,"priority":274},{"basePath":545,"description":546,"displayName":547,"installMethods":548,"rationale":549,"selectedPaths":550,"source":280,"sourceLanguage":18,"type":250},"skills/workflows/game-team-orchestrator","Coordinate multiple agents on complex game development features using battle-tested spawn recipes. Triggers on: \"multi-agent coordination\", \"team orchestration\", \"feature handoff\", \"cross-domain collaboration\", or when a task spans multiple specialist domains (combat system, narrative feature, UI overhaul, performance pass, launch prep). Do NOT invoke for single-domain tasks -- route directly to the appropriate specialist. Part of the AlterLab GameForge collection.\n","game-team-orchestrator",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-team-orchestrator/SKILL.md",[551],{"path":290,"priority":274},{"sources":553},[554],"manual",{"closedIssues90d":8,"description":556,"forks":236,"license":241,"openIssues90d":8,"pushedAt":238,"readmeSize":234,"stars":239,"topics":557},"🎮 34 production-grade Claude Code skills for indie game development — studio agents, workflow skills, engine specialists, genre packs, and CI validation. From concept to launch.",[558,559,560,561,562,563,564,212,565,566,567],"agent-skills","ai-agents","alterlab","anthropic","claude-code","claude-skills","game-design","gamedev","indie-game-dev","iue",{"classifiedAt":569,"discoverAt":570,"extractAt":571,"githubAt":571,"updatedAt":569},1778675201966,1778675197654,1778675200221,[217,213,216,212,219,215,218,214],{"evaluatedAt":245,"extractAt":574,"updatedAt":245},1778675202370,[],[577,605,634,664,692,719],{"_creationTime":578,"_id":579,"community":580,"display":581,"identity":587,"providers":591,"relations":598,"tags":601,"workflow":602},1778695720086.77,"k17dem9k6ck7j5dvtc629g0cdh86np6g",{"reviewCount":8},{"description":582,"installMethods":583,"name":585,"sourceUrl":586},"Specifies requirements for an analytics dashboard including metrics, visualizations, filters, and data sources. Use when requesting dashboards from data teams, defining KPI tracking, or documenting reporting needs.",{"claudeCode":584},"product-on-purpose/pm-skills","measure-dashboard-requirements","https://github.com/product-on-purpose/pm-skills",{"basePath":588,"githubOwner":589,"githubRepo":590,"locale":18,"slug":585,"type":250},"skills/measure-dashboard-requirements","product-on-purpose","pm-skills",{"evaluate":592,"extract":597},{"promptVersionExtension":205,"promptVersionScoring":206,"score":209,"tags":593,"targetMarket":220,"tier":221},[213,216,594,595,596],"requirements","product-management","data-visualization",{"commitSha":256},{"parentExtensionId":599,"repoId":600},"k1721116hsfj7zg78w03432n8986n6y8","kd78ksv1wjj826ds5j1sh2kqnx86mhqf",[213,216,596,595,594],{"evaluatedAt":603,"extractAt":604,"updatedAt":603},1778696393987,1778695720086,{"_creationTime":606,"_id":607,"community":608,"display":609,"identity":615,"providers":618,"relations":627,"tags":630,"workflow":631},1778675056600.272,"k17drhnkxx2ec1cdbwc65e683586n4pq",{"reviewCount":8},{"description":610,"installMethods":611,"name":613,"sourceUrl":614},"GDPR and German DSGVO compliance automation. Scans codebases for privacy risks, generates DPIA documentation, tracks data subject rights requests. Use for GDPR compliance assessments, privacy audits, data protection planning, DPIA generation, and data subject rights management.",{"claudeCode":612},"alirezarezvani/claude-skills","gdpr-dsgvo-expert","https://github.com/alirezarezvani/claude-skills",{"basePath":616,"githubOwner":617,"githubRepo":563,"locale":18,"slug":613,"type":250},"ra-qm-team/skills/gdpr-dsgvo-expert","alirezarezvani",{"evaluate":619,"extract":626},{"promptVersionExtension":205,"promptVersionScoring":206,"score":209,"tags":620,"targetMarket":220,"tier":221},[219,621,622,218,623,624,625],"dsgvo","compliance","audit","documentation","python",{"commitSha":256},{"parentExtensionId":628,"repoId":629},"k17c1bwyjkg950q3ft43gvpadh86nyng","kd7ff9s1w43mfyy1n7hf87816186m6px",[623,622,624,621,219,218,625],{"evaluatedAt":632,"extractAt":633,"updatedAt":632},1778686181462,1778675056600,{"_creationTime":635,"_id":636,"community":637,"display":638,"identity":644,"providers":648,"relations":657,"tags":660,"workflow":661},1778691104676.0007,"k17aqbsnb4f1jrgkajwv4d5rzd86npqe",{"reviewCount":8},{"description":639,"installMethods":640,"name":642,"sourceUrl":643},"Generate a visual KPI report card with a headline metric, secondary stats, and branding — shareable as an image.",{"claudeCode":641},"iterationlayer/skills","generate-report-card-image","https://github.com/iterationlayer/skills",{"basePath":645,"githubOwner":646,"githubRepo":647,"locale":18,"slug":642,"type":250},"skills/generate-report-card-image","iterationlayer","skills",{"evaluate":649,"extract":656},{"promptVersionExtension":205,"promptVersionScoring":206,"score":650,"tags":651,"targetMarket":220,"tier":655},99,[652,653,215,213,654,596],"image-generation","reporting","api","community",{"commitSha":256},{"parentExtensionId":658,"repoId":659},"k1721s0xmp59902ybtpakrrffn86n10s","kd76p4g2qmtrkgx99cnab3683d86n4g8",[213,654,596,652,215,653],{"evaluatedAt":662,"extractAt":663,"updatedAt":662},1778693337253,1778691104676,{"_creationTime":665,"_id":666,"community":667,"display":668,"identity":674,"providers":678,"relations":685,"tags":688,"workflow":689},1778668146481.8757,"k17er07212s8bmyfseh04kbm5s86nbdd",{"reviewCount":8},{"description":669,"installMethods":670,"name":672,"sourceUrl":673},"Use when generating SEO/GEO reports, traffic summaries, ranking reports, KPI dashboards, stakeholder updates, or monthly reports. SEO报告/绩效仪表盘",{"claudeCode":671},"aaron-he-zhu/seo-geo-claude-skills","performance-reporter","https://github.com/aaron-he-zhu/seo-geo-claude-skills",{"basePath":675,"githubOwner":676,"githubRepo":677,"locale":18,"slug":672,"type":250},"monitor/performance-reporter","aaron-he-zhu","seo-geo-claude-skills",{"evaluate":679,"extract":684},{"promptVersionExtension":205,"promptVersionScoring":206,"score":650,"tags":680,"targetMarket":220,"tier":221},[681,682,653,683,215,216,213],"seo","geo","performance",{"commitSha":256},{"parentExtensionId":686,"repoId":687},"k17bw7fa1vx09gqzzmf42cfz0d86ngd6","kd7avx4agxh7qvwmg0n0y5pg4186mx4t",[213,216,682,215,683,653,681],{"evaluatedAt":690,"extractAt":691,"updatedAt":690},1778668378392,1778668146481,{"_creationTime":693,"_id":694,"community":695,"display":696,"identity":702,"providers":706,"relations":712,"tags":715,"workflow":716},1778692159341.6594,"k17430ss6sa0drbm3g23jrynw186nwy6",{"reviewCount":8},{"description":697,"installMethods":698,"name":700,"sourceUrl":701},"Navigate privacy regulations (GDPR, CCPA), review DPAs, and handle data subject requests. Use when reviewing data processing agreements, responding to data subject access or deletion requests, assessing cross-border data transfer requirements, or evaluating privacy compliance.",{"claudeCode":699},"lawvable/awesome-legal-skills","compliance-anthropic","https://github.com/lawvable/awesome-legal-skills",{"basePath":703,"githubOwner":704,"githubRepo":705,"locale":18,"slug":700,"type":250},"skills/compliance-anthropic","lawvable","awesome-legal-skills",{"evaluate":707,"extract":711},{"promptVersionExtension":205,"promptVersionScoring":206,"score":650,"tags":708,"targetMarket":220,"tier":221},[218,622,219,709,710],"ccpa","legal",{"commitSha":256},{"parentExtensionId":713,"repoId":714},"k17d017m8z0ssrm8q7rf11qcw586mrjw","kd7334qxfqk8gjtm28t64b58cn86nkk0",[709,622,219,710,218],{"evaluatedAt":717,"extractAt":718,"updatedAt":717},1778693276812,1778692159341,{"_creationTime":720,"_id":721,"community":722,"display":723,"identity":729,"providers":734,"relations":739,"tags":741,"workflow":742},1778688112811.749,"k171ehafsrnt999p7gwz41y3eh86mt1s",{"reviewCount":8},{"description":724,"installMethods":725,"name":727,"sourceUrl":728},"Ensure GDPR compliance for marketing activities including consent management, data processing, privacy notices, and data subject rights",{"claudeCode":726},"guia-matthieu/clawfu-skills","GDPR Compliance for Marketing","https://github.com/guia-matthieu/clawfu-skills",{"basePath":730,"githubOwner":731,"githubRepo":732,"locale":18,"slug":733,"type":250},"skills/legal/gdpr-compliance","guia-matthieu","clawfu-skills","gdpr-compliance",{"evaluate":735,"extract":738},{"promptVersionExtension":205,"promptVersionScoring":206,"score":650,"tags":736,"targetMarket":220,"tier":221},[219,622,710,737,218],"marketing",{"commitSha":256,"license":241},{"repoId":740},"kd72qvzyvm658ya7pbyh5ey47h86md53",[622,219,710,737,218],{"evaluatedAt":743,"extractAt":744,"updatedAt":743},1778690126807,1778688112811]