[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"extension-skill-CoplayDev-mcp-source-de":3,"guides-for-CoplayDev-mcp-source":414,"similar-k17fwfk89hdmmdh183v8vc33tn86mdsg-de":415},{"_creationTime":4,"_id":5,"children":6,"community":7,"display":9,"evaluation":15,"identity":245,"isFallback":240,"parentExtension":250,"providers":251,"relations":257,"repo":260,"tags":410,"workflow":411},1778685689296.2205,"k17fwfk89hdmmdh183v8vc33tn86mdsg",[],{"reviewCount":8},0,{"description":10,"installMethods":11,"name":13,"sourceUrl":14},"Wechselt die MCP für Unity-Paketquelle in verbundenen Unity-Projekten. Verwenden Sie /mcp-source [main|beta|branch|local], um zwischen Upstream-Releases, Ihrem Remote-Branch oder Ihrem lokalen Entwicklungs-Checkout zu wechseln.",{"claudeCode":12},"CoplayDev/unity-mcp","mcp-source","https://github.com/CoplayDev/unity-mcp",{"_creationTime":16,"_id":17,"extensionId":5,"locale":18,"result":19,"trustSignals":226,"workflow":243},1778685689296.2207,"kn7age3v1x49d6khyfgfd4rm5s86n5mb","de",{"checks":20,"evaluatedAt":195,"extensionSummary":196,"features":197,"nonGoals":203,"promptVersionExtension":208,"promptVersionScoring":209,"purpose":210,"rationale":211,"score":212,"summary":213,"tags":214,"tier":220,"useCases":221},[21,26,29,32,36,39,43,47,50,53,57,61,64,68,71,74,77,80,83,86,90,94,98,102,106,109,112,115,119,122,125,128,132,135,138,142,146,150,153,157,160,163,166,169,173,176,179,182,185,188,192],{"category":22,"check":23,"severity":24,"summary":25},"Practical Utility","Problem relevance","pass","Die Beschreibung gibt klar das Problem des Wechsels von MCP-Paketquellen und den spezifischen Kontext von Unity-Projekten an.",{"category":22,"check":27,"severity":24,"summary":28},"Unique selling proposition","Die Erweiterung bietet einen dedizierten Befehl zur Verwaltung von Unity-Paketquellen und bietet einen fokussierten Workflow über die generische Paketverwaltung hinaus.",{"category":22,"check":30,"severity":24,"summary":31},"Production readiness","Die Fähigkeit bietet einen vollständigen Workflow zum Wechseln von Paketquellen, einschließlich Argumentanalyse, Kontexterkennung, Manifestaktualisierungen und Berichterstattung.",{"category":33,"check":34,"severity":24,"summary":35},"Scope","Single responsibility principle","Die Erweiterung hat eine einzige, klar definierte Verantwortung: die Verwaltung der Quelle des Unity MCP-Pakets.",{"category":33,"check":37,"severity":24,"summary":38},"Description quality","Die angezeigte Beschreibung spiegelt die Funktionalität der Fähigkeit genau wider und ist prägnant.",{"category":40,"check":41,"severity":24,"summary":42},"Invocation","Scoped tools","Die Fähigkeit verwendet spezifische Werkzeuge wie Read, Edit, ListMcpResourcesTool und ReadMcpResourceTool anstelle eines einzigen Generalistenbefehls.",{"category":44,"check":45,"severity":24,"summary":46},"Documentation","Configuration & parameter reference","Die SKILL.md beschreibt die verfügbaren Argumente (`main`, `beta`, `branch`, `local`) und liefert klare Anweisungen zum Erstellen von Paket-URLs.",{"category":33,"check":48,"severity":24,"summary":49},"Tool naming","Die verwendeten Werkzeuge wie `ReadMcpResourceTool` und `Edit` sind beschreibend benannt und relevant für die Domäne.",{"category":33,"check":51,"severity":24,"summary":52},"Minimal I/O surface","Die Eingaben der Fähigkeit sind hauptsächlich Befehlszeilenargumente und die Ausgaben konzentrieren sich auf die Berichterstattung über Manifestaktualisierungen.",{"category":54,"check":55,"severity":24,"summary":56},"License","License usability","Die Erweiterung ist unter der MIT-Lizenz lizenziert, die permissiv und üblich ist.",{"category":58,"check":59,"severity":24,"summary":60},"Maintenance","Commit recency","Das Repository hat aktuelle Commits, was auf eine aktive Wartung hinweist.",{"category":58,"check":62,"severity":24,"summary":63},"Dependency Management","Das Projekt verwendet uv zur Verwaltung von Python-Abhängigkeiten, und die README listet Python 3.10+ als Voraussetzung auf.",{"category":65,"check":66,"severity":24,"summary":67},"Security","Secret Management","Die Fähigkeit verarbeitet oder exponiert keine Geheimnisse; sie manipuliert lokale Projektdateien.",{"category":65,"check":69,"severity":24,"summary":70},"Injection","Die Fähigkeit arbeitet hauptsächlich mit lokalen Dateien und Git-Befehlen; die externe Datenladung ist minimal und kontrolliert.",{"category":65,"check":72,"severity":24,"summary":73},"Transitive Supply-Chain Grenades","Die Fähigkeit arbeitet mit lokalen Dateien und verwendet bestätigte Git-Befehle, wodurch Laufzeitabrufe externen Codes oder Daten vermieden werden.",{"category":65,"check":75,"severity":24,"summary":76},"Sandbox Isolation","Die Fähigkeit manipuliert Dateien im Projektverzeichnis des Benutzers und verwendet Standard-Git-Befehle, wobei die Sandbox-Grenzen eingehalten werden.",{"category":65,"check":78,"severity":24,"summary":79},"Sandbox escape primitives","Im Code der Fähigkeit wurden keine getrennten Prozesse oder Deny-Retry-Schleifen beobachtet.",{"category":65,"check":81,"severity":24,"summary":82},"Data Exfiltration","Die Fähigkeit arbeitet lokal und übermittelt keine Daten an Dritte.",{"category":65,"check":84,"severity":24,"summary":85},"Hidden Text Tricks","Bundelinhalte und Beschreibungen scheinen frei von versteckten Lenkungs Tricks oder bösartigen Formatierungen zu sein.",{"category":87,"check":88,"severity":24,"summary":89},"Hooks","Opaque code execution","Die Logik der Fähigkeit ist in der SKILL.md-Datei enthalten und verwendet Standard-Shell-Befehle ohne verschleierten Code.",{"category":91,"check":92,"severity":24,"summary":93},"Portability","Structural Assumption","Die Fähigkeit verwendet `pwd` und `find`, die Standard-Shell-Dienstprogramme sind, und die README beschreibt gängige Installationspfade.",{"category":95,"check":96,"severity":24,"summary":97},"Trust","Issues Attention","Das Repository zeigt ein gesundes Verhältnis von geschlossenen zu offenen Issues, was auf aktive Wartung und Reaktionsfähigkeit hinweist.",{"category":99,"check":100,"severity":24,"summary":101},"Versioning","Release Management","Die README erwähnt explizit Versionen und Branches (`main`, `beta`), und die Installationsanweisungen verweisen auf bestimmte Branches.",{"category":103,"check":104,"severity":24,"summary":105},"Code Execution","Validation","Eingabeargumente werden gegen eine bekannte Menge von Werten (`main`, `beta`, `branch`, `local`) validiert, und Dateipfade werden sorgfältig behandelt.",{"category":65,"check":107,"severity":24,"summary":108},"Unguarded Destructive Operations","Dateiänderungen werden durch Benutzerbestätigungsaufforderungen für mehrere Manifeste geschützt und sind durch Zurückwechseln der Quellen reversibel.",{"category":103,"check":110,"severity":24,"summary":111},"Error Handling","Die Fähigkeit enthält Schritte zur Behandlung ungültiger Argumente und liefert eine klare Berichterstattung über aktualisierte Manifeste.",{"category":103,"check":113,"severity":24,"summary":114},"Logging","Die Fähigkeit berichtet, welche Manifeste aktualisiert wurden und welche alten/neuen Werte, was als Audit-Trail dient.",{"category":116,"check":117,"severity":24,"summary":118},"Compliance","GDPR","Die Fähigkeit arbeitet mit Projektdateien und Git-Konfigurationen, nicht mit personenbezogenen Daten.",{"category":116,"check":120,"severity":24,"summary":121},"Target market","Die Fähigkeit ist ein Entwicklungswerkzeug für Unity-Projekte und hat keine geografischen oder rechtlichen Einschränkungen, wodurch sie sich an einen globalen Markt richtet.",{"category":91,"check":123,"severity":24,"summary":124},"Runtime stability","Die Fähigkeit stützt sich auf Standard-Git-Befehle und Shell-Dienstprogramme, was eine breite Kompatibilität über POSIX-ähnliche Systeme hinweg gewährleistet.",{"category":44,"check":126,"severity":24,"summary":127},"README","Die README ist umfassend und beschreibt Installation, Funktionen, Werkzeuge und Fehlerbehebung.",{"category":33,"check":129,"severity":130,"summary":131},"Tool surface size","not_applicable","Diese Fähigkeit ist ein Einzelzweckbefehl, keine Sammlung von Werkzeugen.",{"category":40,"check":133,"severity":130,"summary":134},"Overlapping near-synonym tools","Die Fähigkeit verwendet spezifische Werkzeuge für ihre definierten Aufgaben und 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preview","Die Hauptfunktion der Fähigkeit besteht darin, lokale Dateien zu ändern; eine Simulation (dry-run) ist nicht explizit implementiert, aber die Änderungen sind reversibel.",{"category":154,"check":155,"severity":130,"summary":156},"Protocol","Idempotent retry & timeouts","Die Fähigkeit führt lokale Dateioperationen und Git-Befehle aus; Remote-Aufrufe oder zustandsändernde Operationen, die eine komplexe Wiederholungslogik erfordern, sind nicht vorhanden.",{"category":116,"check":158,"severity":24,"summary":159},"Telemetry opt-in","Die README besagt eindeutig, dass Telemetrie über eine Umgebungsvariable opt-in ist, und beschreibt, welche Daten gesammelt werden.",{"category":40,"check":161,"severity":24,"summary":162},"Precise Purpose","Die Beschreibung gibt klar den Zweck (Wechsel der MCP-Paketquelle) und den Kontext (Unity-Projekte) an und listet gültige Argumente auf.",{"category":40,"check":164,"severity":24,"summary":165},"Concise Frontmatter","Das Frontmatter ist dicht, in sich geschlossen und fasst die Kernfunktionalität prägnant innerhalb des Zeichenlimits zusammen.",{"category":44,"check":167,"severity":24,"summary":168},"Concise Body","Die SKILL.md ist einigermaßen prägnant und verlagert tiefere Inhalte in die README und andere verknüpfte Dokumentationen.",{"category":170,"check":171,"severity":24,"summary":172},"Context","Progressive Disclosure","Die SKILL.md beschreibt die Kernschritte, und tiefere Informationen wie die Einrichtung der Entwicklung und erweiterte Konfigurationen sind in der README verlinkt.",{"category":170,"check":174,"severity":130,"summary":175},"Forked exploration","Diese Fähigkeit führt eine einzelne, fokussierte Aufgabe aus und beinhaltet keine tiefe Erkundung oder Code-Überprüfung, die 'context: fork' erfordern würde.",{"category":22,"check":177,"severity":24,"summary":178},"Usage examples","Die README bietet klare Anwendungsbeispiele für die Installation und das Wechseln von Branches und demonstriert direkt die Funktionalität der Fähigkeit.",{"category":22,"check":180,"severity":24,"summary":181},"Edge cases","Die SKILL.md dokumentiert explizit Fehlerfälle wie ungültige Argumente und beschreibt Wiederherstellungsschritte.",{"category":103,"check":183,"severity":24,"summary":184},"Tool Fallback","Die README enthält Installationsanweisungen für MCP für Unity selbst, und die Logik der Fähigkeit ist für das Wechseln von Quellen in sich abgeschlossen.",{"category":91,"check":186,"severity":24,"summary":187},"Stack assumptions","Die Fähigkeit erklärt ihre Abhängigkeit von Standard-Git und Bash, und die README gibt Python 3.10+ und uv an.",{"category":189,"check":190,"severity":24,"summary":191},"Safety","Halt on unexpected state","Die Fähigkeit validiert Argumente und meldet Fehler, wenn der Zustand unerwartet ist (z. B. ungültiges Argument), wodurch der Workflow unterbrochen wird.",{"category":91,"check":193,"severity":24,"summary":194},"Cross-skill coupling","Die Fähigkeit ist in sich geschlossen und arbeitet mit lokalen Projektdateien und Git, ohne implizite Abhängigkeit von anderen Fähigkeiten.",1778685613496,"Diese Fähigkeit ermöglicht es Benutzern, die Quelle des Pakets `com.coplaydev.unity-mcp` in Unity-Projekten zu wechseln. Sie unterstützt den Wechsel zu main, beta, einem Remote-Branch oder einem lokalen Checkout durch Änderung der Datei `Packages/manifest.json`.",[198,199,200,201,202],"Unity MCP-Paketquelle wechseln (main, beta, branch, local)","Automatische Erkennung von Unity-Projektmanifestdateien","Unterstützung für mehrere Unity-Instanzen","Klare Berichterstattung über Änderungen an Manifesten","Git-Integration zur Erkennung von Branch- und Origin-URLs",[204,205,206,207],"Verwaltung anderer Unity-Pakete.","Ausführen von Git-Operationen über die Erkennung des aktuellen Branches und der Origin-URL hinaus.","Installieren oder Deinstallieren des MCP für Unity-Pakets.","Ändern von Unity-Projektdateien außer `Packages/manifest.json`.","3.0.0","4.4.0","Verwalten Sie mühelos verschiedene Versionen und Quellen des MCP für Unity-Pakets in Ihren Projekten und optimieren Sie so Ihre Entwicklungs-Workflows.","Alle Prüfungen wurden mit hoher Schwere bestanden, was auf eine gut implementierte und dokumentierte Fähigkeit hindeutet.",100,"Eine qualitativ hochwertige Fähigkeit zur Verwaltung von Unity-Paketquellen mit klarer Dokumentation und robuster Implementierung.",[215,216,217,218,219],"unity","game-development","package-management","git","automation","verified",[222,223,224,225],"Testen von Funktionen aus einem bestimmten Remote-Branch vor dem Mergen.","Schnelles Wechseln zum Beta-Kanal, um neue Versionen auszuprobieren.","Lokales Entwickeln gegen Ihre eigene ausgecheckte Version des MCP-Pakets.","Sicherstellen, dass alle verbundenen Unity-Projekte dieselbe MCP-Paketquelle verwenden.",{"codeQuality":227,"collectedAt":229,"documentation":230,"maintenance":233,"security":239,"testCoverage":242},{"hasLockfile":228},true,1778685588654,{"descriptionLength":231,"readmeSize":232},183,14671,{"closedIssues90d":234,"forks":235,"hasChangelog":228,"openIssues90d":236,"pushedAt":237,"stars":238},77,1081,23,1777939957000,9548,{"hasNpmPackage":240,"license":241,"smitheryVerified":240},false,"MIT",{"hasCi":228,"hasTests":228},{"updatedAt":244},1778685689296,{"basePath":246,"githubOwner":247,"githubRepo":248,"locale":18,"slug":13,"type":249},".claude/skills/mcp-source","CoplayDev","unity-mcp","skill",null,{"evaluate":252,"extract":255},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":253,"targetMarket":254,"tier":220},[215,216,217,218,219],"global",{"commitSha":256},"HEAD",{"repoId":258,"translatedFrom":259},"kd7f7a61rr641b2hvb1av885xd86nt69","k17cmb3q93q8fs8rnfadebvvgs86mkcw",{"_creationTime":261,"_id":258,"identity":262,"providers":263,"workflow":406},1778685580405.9265,{"githubOwner":247,"githubRepo":248,"sourceUrl":14},{"classify":264,"discover":386,"github":389},{"commitSha":256,"extensions":265},[266,276,289],{"basePath":246,"description":267,"displayName":13,"installMethods":268,"rationale":269,"selectedPaths":270,"source":274,"sourceLanguage":275,"type":249},"Switch MCP for Unity package source in connected Unity projects. 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Verwenden Sie dies bei der Arbeit mit Unity-Projekten über MCP für Unity – Erstellen/Ändern von GameObjects, Bearbeiten von Skripten, Verwalten von Szenen, Ausführen von Tests oder jede Automatisierung des Unity Editors. Bietet Best Practices, Tool-Schemas und Workflow-Muster für eine effektive Unity-MCP-Integration.",{"claudeCode":12},{"basePath":277,"githubOwner":247,"githubRepo":248,"locale":18,"slug":455,"type":249},"unity-mcp-skill",{"evaluate":457,"extract":460},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":458,"targetMarket":254,"tier":220},[215,216,219,459,385],"editor-tool",{"commitSha":256},{"repoId":258,"translatedFrom":462},"k17egzd4rbp1h46pyswtj49gas86n16q",[219,459,216,385,215],{"evaluatedAt":465,"extractAt":413,"updatedAt":466},1778685650756,1778685698660,{"_creationTime":468,"_id":469,"community":470,"display":471,"identity":477,"providers":481,"relations":494,"tags":496,"workflow":497},1778675202370.5737,"k178hvmr7cq4bmyqg7k2t5153186ntsn",{"reviewCount":8},{"description":472,"installMethods":473,"name":475,"sourceUrl":476},"Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: \"CI\", \"CD\", \"pipeline\", \"automated build\", \"deploy\", \"Steam deploy\", \"itch.io butler\", \"GitHub Actions game\", \"build automation\". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.\n",{"claudeCode":474},"AlterLab-IEU/AlterLab_GameForge","game-ci-pipeline","https://github.com/AlterLab-IEU/AlterLab_GameForge",{"basePath":478,"githubOwner":479,"githubRepo":480,"locale":275,"slug":475,"type":249},"skills/workflows/game-ci-pipeline","AlterLab-IEU","AlterLab_GameForge",{"evaluate":482,"extract":493},{"promptVersionExtension":208,"promptVersionScoring":209,"score":483,"tags":484,"targetMarket":254,"tier":220},99,[485,486,216,219,487,488,489,490,491,215,492],"ci","cd","github-actions","steam","itch-io","deployment","godot","unreal-engine",{"commitSha":256},{"repoId":495},"kd762241529bgycvv1y5cv6a0x86nyha",[219,486,485,490,216,487,491,489,488,215,492],{"evaluatedAt":498,"extractAt":499,"updatedAt":498},1778675592104,1778675202370,{"_creationTime":501,"_id":502,"community":503,"display":504,"identity":510,"providers":515,"relations":526,"tags":529,"workflow":530},1778699018122.803,"k170qc55k6hv8vnk5n0f8snpx186mxgr",{"reviewCount":8},{"description":505,"installMethods":506,"name":508,"sourceUrl":509},"Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.",{"claudeCode":507},"wshobson/agents","Unity ECS Patterns","https://github.com/wshobson/agents",{"basePath":511,"githubOwner":512,"githubRepo":513,"locale":275,"slug":514,"type":249},"plugins/game-development/skills/unity-ecs-patterns","wshobson","agents","unity-ecs-patterns",{"evaluate":516,"extract":525},{"promptVersionExtension":208,"promptVersionScoring":209,"score":517,"tags":518,"targetMarket":254,"tier":220},98,[215,216,519,520,521,522,523,524],"ecs","dots","csharp","performance","jobs-api","burst-compiler",{"commitSha":256,"license":241},{"parentExtensionId":527,"repoId":528},"k170m81bchng43nyqf952qr2z586njkm","kd74de64zj0axtg5b8t7eqqe2x86nske",[524,521,520,519,216,523,522,215],{"evaluatedAt":531,"extractAt":532,"updatedAt":531},1778701500567,1778699018122,{"_creationTime":534,"_id":535,"community":536,"display":537,"identity":543,"providers":547,"relations":554,"tags":557,"workflow":558},1778691344230.1309,"k176131sr380kr583f65rf77ws86mcpk",{"reviewCount":8},{"description":538,"installMethods":539,"name":541,"sourceUrl":542},"Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.",{"claudeCode":540},"jeffallan/claude-skills","game-developer","https://github.com/jeffallan/claude-skills",{"basePath":544,"githubOwner":545,"githubRepo":546,"locale":275,"slug":541,"type":249},"skills/game-developer","jeffallan","claude-skills",{"evaluate":548,"extract":553},{"promptVersionExtension":208,"promptVersionScoring":209,"score":517,"tags":549,"targetMarket":254,"tier":220},[216,215,492,519,550,551,552],"performance-optimization","networking","shaders",{"commitSha":256},{"parentExtensionId":555,"repoId":556},"k177fx0q0bsftkws6j1av221j186ndt6","kd77w37et655xneae33d1p2d2n86ncxp",[519,216,551,550,552,215,492],{"evaluatedAt":559,"extractAt":560,"updatedAt":559},1778691862202,1778691344230,{"_creationTime":562,"_id":563,"community":564,"display":565,"identity":571,"providers":574,"relations":582,"tags":585,"workflow":586},1778699508743.0002,"k17aya9dv3e3bxv473f1f2r52186ndp5",{"reviewCount":8},{"description":566,"installMethods":567,"name":569,"sourceUrl":570},"Erstellen Sie öffentliche Google Docs- oder Google Sheet-Dateien, ohne OAuth zu benötigen. Verwenden Sie diese Fähigkeit, um Google Docs und Sheets zu erstellen und zu bearbeiten, keine Google-Anmeldung erforderlich. Dokumente sind unter teilbaren Links sichtbar. Die Registrierung erfolgt automatisch bei der ersten Verwendung.",{"claudeCode":568},"zagmoai/public-google-drive","public-google-drive","https://github.com/zagmoai/public-google-drive",{"basePath":572,"githubOwner":573,"githubRepo":569,"locale":18,"slug":569,"type":249},"","zagmoai",{"evaluate":575,"extract":581},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":576,"targetMarket":254,"tier":220},[577,578,579,219,580],"google-docs","google-sheets","productivity","api-client",{"commitSha":256},{"repoId":583,"translatedFrom":584},"kd776ynh73t0d6samn4bnxdf3x86n8mj","k1707pszx7h026a651dp5tvaxd86m3ag",[580,219,577,578,579],{"evaluatedAt":587,"extractAt":588,"updatedAt":589},1778699485884,1778699468747,1778699508743]