[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"extension-marketplace-AlterLab-IEU-AlterLab_GameForge-en":3,"guides-for-AlterLab-IEU-AlterLab_GameForge":544,"similar-k17a8skwsfssqh2xpm4aaxgs8n86nnkj-en":545},{"_creationTime":4,"_id":5,"children":6,"community":7,"display":9,"evaluation":15,"identity":214,"isFallback":198,"parentExtension":219,"providers":220,"relations":225,"repo":227,"tags":541,"workflow":542},1778675202370.569,"k17a8skwsfssqh2xpm4aaxgs8n86nnkj",[],{"reviewCount":8},0,{"description":10,"installMethods":11,"name":13,"sourceUrl":14},"34 production-grade Claude AI skills for indie game development — 11 studio agents, 20 workflow skills, 3 engine specialists, 2 genre packs",{"claudeCode":12},"AlterLab-IEU/AlterLab_GameForge","AlterLab GameForge","https://github.com/AlterLab-IEU/AlterLab_GameForge",{"_creationTime":16,"_id":17,"extensionId":5,"locale":18,"result":19,"trustSignals":196,"workflow":212},1778675218538.1162,"kn7cjzykwkmj03zn8rkpx44rd186m70x","en",{"checks":20,"evaluatedAt":163,"extensionSummary":164,"features":165,"nonGoals":171,"practices":175,"prerequisites":176,"promptVersionExtension":177,"promptVersionScoring":178,"purpose":179,"rationale":180,"score":181,"summary":182,"tags":183,"targetMarket":189,"tier":190,"useCases":191},[21,26,29,32,36,39,44,48,50,52,56,60,63,67,70,73,76,79,82,85,89,93,97,101,105,108,111,114,118,121,124,127,130,132,135,139,143,147,150,154,157,160],{"category":22,"check":23,"severity":24,"summary":25},"Practical Utility","Problem relevance","pass","The displayed description clearly states the extension addresses the problem of \"indie game development\" by providing \"production-grade Claude AI skills\".",{"category":22,"check":27,"severity":24,"summary":28},"Unique selling proposition","The extension offers 34 specialized skills for game development, including studio agents, workflow skills, and engine specialists, which goes beyond basic prompt engineering and represents a significant value add.",{"category":22,"check":30,"severity":24,"summary":31},"Production readiness","The extension provides a comprehensive suite of skills covering the full game development lifecycle, with detailed documentation, examples, and setup instructions, indicating readiness for real-world use.",{"category":33,"check":34,"severity":24,"summary":35},"Scope","Single responsibility principle","The extension is scoped to indie game development and is organized into coherent categories (studio agents, workflows, engine specialists), adhering to a single domain.",{"category":33,"check":37,"severity":24,"summary":38},"Description quality","The displayed description is concise, accurate, and effectively summarizes the extension's content and scope.",{"category":40,"check":41,"severity":42,"summary":43},"Invocation","Scoped tools","not_applicable","This is a marketplace extension and does not expose tools directly.",{"category":45,"check":46,"severity":42,"summary":47},"Documentation","Configuration & parameter reference","As a marketplace extension, it does not have configurable parameters or direct execution requiring documentation of options.",{"category":33,"check":49,"severity":42,"summary":43},"Tool naming",{"category":33,"check":51,"severity":42,"summary":43},"Minimal I/O surface",{"category":53,"check":54,"severity":24,"summary":55},"License","License usability","The project explicitly states it is licensed under the MIT License, and a LICENSE file is present.",{"category":57,"check":58,"severity":24,"summary":59},"Maintenance","Commit recency","The repository was last updated on March 30, 2026, which is recent.",{"category":57,"check":61,"severity":42,"summary":62},"Dependency Management","The repository does not appear to have third-party dependencies managed in a way that requires this check.",{"category":64,"check":65,"severity":42,"summary":66},"Security","Secret Management","The extension is a marketplace catalog and does not handle secrets.",{"category":64,"check":68,"severity":42,"summary":69},"Injection","This is a marketplace extension and does not load or execute third-party data.",{"category":64,"check":71,"severity":42,"summary":72},"Transitive Supply-Chain Grenades","This is a marketplace extension and does not fetch remote content at runtime.",{"category":64,"check":74,"severity":42,"summary":75},"Sandbox Isolation","This is a marketplace extension and does not execute code or modify files.",{"category":64,"check":77,"severity":42,"summary":78},"Sandbox escape primitives","This is a marketplace extension and does not involve code execution.",{"category":64,"check":80,"severity":42,"summary":81},"Data Exfiltration","This is a marketplace extension and does not perform outbound calls or handle sensitive data.",{"category":64,"check":83,"severity":24,"summary":84},"Hidden Text Tricks","The README and other bundled content appear to be free of hidden-steering tricks or obfuscation.",{"category":86,"check":87,"severity":42,"summary":88},"Hooks","Opaque code execution","This is a marketplace extension and does not contain executable hooks.",{"category":90,"check":91,"severity":42,"summary":92},"Portability","Structural Assumption","This marketplace extension does not make assumptions about user project structures.",{"category":94,"check":95,"severity":24,"summary":96},"Trust","Issues Attention","There are 0 open issues and 0 closed issues in the last 90 days, indicating minimal recent activity but no current backlog.",{"category":98,"check":99,"severity":24,"summary":100},"Versioning","Release Management","A release version (v2.0.0) is clearly indicated in the README and the marketplace.json manifest.",{"category":102,"check":103,"severity":42,"summary":104},"Code Execution","Validation","This is a marketplace extension and does not execute code or require input validation.",{"category":64,"check":106,"severity":42,"summary":107},"Unguarded Destructive Operations","This marketplace extension does not perform destructive operations.",{"category":102,"check":109,"severity":42,"summary":110},"Error Handling","This marketplace extension does not have executable code or error paths.",{"category":102,"check":112,"severity":42,"summary":113},"Logging","This marketplace extension does not execute code and therefore has no logging requirements.",{"category":115,"check":116,"severity":42,"summary":117},"Compliance","GDPR","This marketplace extension does not handle personal data.",{"category":115,"check":119,"severity":24,"summary":120},"Target market","The extension focuses on game development and does not exhibit regional or jurisdictional constraints; it is globally applicable.",{"category":90,"check":122,"severity":42,"summary":123},"Runtime stability","This marketplace extension does not have runtime components.",{"category":45,"check":125,"severity":24,"summary":126},"README","A comprehensive README file exists and clearly states the extension's purpose and content.",{"category":33,"check":128,"severity":42,"summary":129},"Tool surface size","This is a marketplace extension and does not expose tools.",{"category":40,"check":131,"severity":42,"summary":129},"Overlapping near-synonym tools",{"category":45,"check":133,"severity":24,"summary":134},"Phantom features","All features mentioned in the README are supported by the skills listed in marketplace.json and the repository structure.",{"category":136,"check":137,"severity":42,"summary":138},"Install","Installation instruction","As a marketplace extension, it does not require direct installation or invocation instructions.",{"category":140,"check":141,"severity":42,"summary":142},"Errors","Actionable error messages","This is a marketplace extension and does not have user-facing error paths.",{"category":144,"check":145,"severity":42,"summary":146},"Execution","Pinned dependencies","This marketplace extension does not have executable code or dependencies.",{"category":33,"check":148,"severity":42,"summary":149},"Dry-run preview","This marketplace extension does not perform state-changing operations.",{"category":151,"check":152,"severity":42,"summary":153},"Protocol","Idempotent retry & timeouts","This marketplace extension does not involve remote calls or state-changing operations.",{"category":115,"check":155,"severity":42,"summary":156},"Telemetry opt-in","This marketplace extension does not emit telemetry.",{"category":33,"check":158,"severity":24,"summary":159},"Theme declaration","The README clearly declares a specific curation theme: \"indie game development\" with associated categories and quality standards.",{"category":98,"check":161,"severity":24,"summary":162},"Per-entry version metadata","Each skill entry in marketplace.json explicitly includes a `version` field (e.g., \"2.0.0\").",1778675218423,"This is a curated marketplace extension providing 34 specialized Claude AI skills for indie game development, covering studio agents, workflow processes, and engine-specific expertise. It includes detailed documentation, examples, and setup guides.",[166,167,168,169,170],"34 specialized Claude AI skills for game development","11 autonomous studio agents","20 structured dev workflow skills","3 engine specialist skills (Godot, Unity, Unreal)","2 genre packs (Roguelike, Narrative)",[172,173,174],"Replacing human developers or artists entirely.","Providing a game engine or development environment itself.","Acting as a generic AI assistant outside the scope of game development.",[],[],"3.1.0","4.4.0","To provide indie game developers with a structured and powerful set of AI-powered tools and expertise to streamline the entire game development lifecycle, from initial concept to final launch.","High quality marketplace extension with a clear theme and comprehensive documentation, missing only some optional metadata for a perfect score.",95,"A comprehensive and well-documented collection of AI skills for indie game development.",[184,185,186,187,188],"game-development","indie-game","ai-skills","productivity","creative","global","verified",[192,193,194,195],"Kickstarting a new game project with a GDD skeleton and tech stack.","Brainstorming game concepts and validating them against market trends.","Improving code quality and performance with engine-specific best practices.","Planning and managing development sprints with AI assistance.",{"codeQuality":197,"collectedAt":199,"documentation":200,"maintenance":203,"security":208,"testCoverage":210},{"hasLockfile":198},false,1778675203800,{"descriptionLength":201,"readmeSize":202},139,22337,{"closedIssues90d":8,"forks":204,"hasChangelog":198,"manifestVersion":205,"openIssues90d":8,"pushedAt":206,"stars":207},1,"2.0.0",1774877531000,11,{"hasNpmPackage":198,"license":209,"smitheryVerified":198},"MIT",{"hasCi":211,"hasTests":198},true,{"updatedAt":213},1778675218538,{"basePath":215,"githubOwner":216,"githubRepo":217,"locale":18,"slug":217,"type":218},"","AlterLab-IEU","AlterLab_GameForge","marketplace",null,{"evaluate":221,"extract":223},{"promptVersionExtension":177,"promptVersionScoring":178,"score":181,"tags":222,"targetMarket":189,"tier":190},[184,185,186,187,188],{"commitSha":224,"license":209},"HEAD",{"repoId":226},"kd762241529bgycvv1y5cv6a0x86nyha",{"_creationTime":228,"_id":226,"identity":229,"providers":230,"workflow":537},1778675197654.3564,{"githubOwner":216,"githubRepo":217,"sourceUrl":14},{"classify":231,"discover":521,"github":524},{"commitSha":224,"extensions":232},[233,247,257,265,273,281,289,297,305,313,321,329,337,345,353,361,369,377,385,393,401,409,417,425,433,441,449,457,465,473,481,489,497,505,513],{"basePath":215,"description":10,"displayName":234,"installMethods":235,"license":209,"rationale":236,"selectedPaths":237,"source":246,"sourceLanguage":18,"type":218},"alterlab-gameforge",{"claudeCode":12},"marketplace.json at marketplace.json",[238,241,243],{"path":239,"priority":240},"marketplace.json","mandatory",{"path":242,"priority":240},"README.md",{"path":244,"priority":245},"LICENSE","high","rule",{"basePath":248,"description":249,"displayName":250,"installMethods":251,"rationale":252,"selectedPaths":253,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-accessibility-specialist","Invoke when the user asks about accessibility, inclusive design, colorblind mode, remappable controls, screen reader support, EAA compliance, CVAA, difficulty options, motor accommodations, or one-handed mode. Triggers on: \"accessibility\", \"inclusive design\", \"colorblind\", \"remappable controls\", \"screen reader\", \"EAA\", \"CVAA\", \"difficulty options\", \"motor accommodation\", \"one-handed\". Do NOT invoke for general UX design (use game-ux-designer) or art direction (use game-art-director). Part of the AlterLab GameForge collection.\n","game-accessibility-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-accessibility-specialist/SKILL.md",[254],{"path":255,"priority":240},"SKILL.md","skill",{"basePath":258,"description":259,"displayName":260,"installMethods":261,"rationale":262,"selectedPaths":263,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-art-director","Invoke when the user asks about art style, visual language, style guide, character design, environment art, UI art direction, asset pipeline, reference boards, color palette, or shape language. Triggers on: \"art style\", \"visual\", \"style guide\", \"character design\", \"environment art\", \"asset pipeline\", \"color palette\", \"shape language\". Do NOT invoke for UI/UX layout (use game-ux-designer) or creative vision (use game-creative-director). Part of the AlterLab GameForge collection.\n","game-art-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-art-director/SKILL.md",[264],{"path":255,"priority":240},{"basePath":266,"description":267,"displayName":268,"installMethods":269,"rationale":270,"selectedPaths":271,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-audio-director","Invoke when the user asks about sound design, music direction, audio identity, adaptive audio, spatial audio, SFX, sonic palette, dialogue systems, audio middleware, dynamic music, or sound bible creation. Triggers on: \"sound design\", \"music\", \"audio\", \"SFX\", \"adaptive audio\", \"spatial audio\", \"sonic palette\", \"FMOD\", \"Wwise\", \"sound bible\". Do NOT invoke for narrative dialogue writing (use game-narrative-director) or creative vision (use game-creative-director). Part of the AlterLab GameForge collection.\n","game-audio-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-audio-director/SKILL.md",[272],{"path":255,"priority":240},{"basePath":274,"description":275,"displayName":276,"installMethods":277,"rationale":278,"selectedPaths":279,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-creative-director","Invoke when the user asks about creative vision, game pillars, core fantasy, design direction, art style decisions, scope arbitration, or creative conflicts. Triggers on: \"vision\", \"pillars\", \"creative direction\", \"core fantasy\", \"tone\", \"aesthetic\", \"creative conflict\". Do NOT invoke for mechanics design (use game-designer) or technical architecture (use game-technical-director). Part of the AlterLab GameForge collection.\n","game-creative-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-creative-director/SKILL.md",[280],{"path":255,"priority":240},{"basePath":282,"description":283,"displayName":284,"installMethods":285,"rationale":286,"selectedPaths":287,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-designer","Invoke when the user asks about game mechanics, core loop, balance, progression, economy design, reward systems, onboarding, game feel, systems design, or GDD authoring. Triggers on: \"mechanics\", \"core loop\", \"balance\", \"progression\", \"reward\", \"onboarding\", \"game feel\", \"systems design\", \"GDD\". Do NOT invoke for creative vision (use game-creative-director) or economy monetization (use game-economy-designer). Part of the AlterLab GameForge collection.\n","game-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-designer/SKILL.md",[288],{"path":255,"priority":240},{"basePath":290,"description":291,"displayName":292,"installMethods":293,"rationale":294,"selectedPaths":295,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-economy-designer","Invoke when the user asks about game economy, currency design, monetization, virtual currency, inflation, sink/source balance, F2P economy, premium currency, loot boxes, season pass, battle pass economics, dual currency, or resource flow modeling. Triggers on: \"economy\", \"currency\", \"monetization\", \"F2P\", \"premium\", \"loot box\", \"battle pass\", \"sink/source\", \"inflation\", \"resource flow\". Do NOT invoke for core gameplay mechanics (use game-designer) or legal advice on gambling laws (consult legal counsel). Part of the AlterLab GameForge collection.\n","game-economy-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-economy-designer/SKILL.md",[296],{"path":255,"priority":240},{"basePath":298,"description":299,"displayName":300,"installMethods":301,"rationale":302,"selectedPaths":303,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-narrative-director","Invoke when the user asks about story structure, branching narrative, dialogue systems, world-building, character design, environmental storytelling, ludonarrative coherence, writing for games, lore, theme, or character arcs. Triggers on: \"story\", \"narrative\", \"dialogue\", \"lore\", \"world-building\", \"character arc\", \"branching\", \"ludonarrative\". Do NOT invoke for creative vision (use game-creative-director) or game mechanics (use game-designer). Part of the AlterLab GameForge collection.\n","game-narrative-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-narrative-director/SKILL.md",[304],{"path":255,"priority":240},{"basePath":306,"description":307,"displayName":308,"installMethods":309,"rationale":310,"selectedPaths":311,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-producer","Invoke when the user asks about sprint planning, milestone tracking, scope management, risk assessment, scheduling, resource allocation, team velocity, or needs production coordination across the development team. Triggers on: \"sprint\", \"milestone\", \"scope\", \"risk\", \"schedule\", \"resource\", \"velocity\", \"deadline\", \"crunch\", \"cut list\". Do NOT invoke for creative vision (use game-creative-director) or architecture decisions (use game-technical-director). Part of the AlterLab GameForge collection.\n","game-producer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-producer/SKILL.md",[312],{"path":255,"priority":240},{"basePath":314,"description":315,"displayName":316,"installMethods":317,"rationale":318,"selectedPaths":319,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-qa-lead","Invoke when the user asks about testing strategy, bug tracking, playtest methodology, regression testing, release certification, QA automation, or bug triage. Triggers on: \"testing\", \"bug\", \"QA\", \"regression\", \"certification\", \"playtest methodology\", \"test plan\", \"release gate\". Do NOT invoke for usability testing (use game-ux-designer) or balance validation (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-qa-lead",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-qa-lead/SKILL.md",[320],{"path":255,"priority":240},{"basePath":322,"description":323,"displayName":324,"installMethods":325,"rationale":326,"selectedPaths":327,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-technical-director","Invoke when the user asks about game architecture, engine selection, performance budgets, technical debt, build pipeline, cross-platform, rendering pipeline, or CI/CD for games. Triggers on: \"architecture\", \"engine selection\", \"performance budget\", \"tech debt\", \"build pipeline\", \"cross-platform\", \"rendering\", \"CI/CD\". Do NOT invoke for creative vision (use game-creative-director) or engine-specific code (use engine specialists). Part of the AlterLab GameForge collection.\n","game-technical-director",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-technical-director/SKILL.md",[328],{"path":255,"priority":240},{"basePath":330,"description":331,"displayName":332,"installMethods":333,"rationale":334,"selectedPaths":335,"source":246,"sourceLanguage":18,"type":256},"skills/agents/game-ux-designer","Invoke when the user asks about game UI, onboarding, HUD design, controller navigation, player feedback, usability testing, colorblind modes, or game-specific UX patterns. Triggers on: \"UI\", \"UX\", \"onboarding\", \"HUD\", \"controller nav\", \"usability\", \"colorblind\", \"player feedback\", \"menu design\". Do NOT invoke for deep accessibility audits (use game-accessibility-specialist) or art style (use game-art-director). Part of the AlterLab GameForge collection.\n","game-ux-designer",{"claudeCode":12},"SKILL.md frontmatter at skills/agents/game-ux-designer/SKILL.md",[336],{"path":255,"priority":240},{"basePath":338,"description":339,"displayName":340,"installMethods":341,"rationale":342,"selectedPaths":343,"source":246,"sourceLanguage":18,"type":256},"skills/engine-specialists/game-godot-specialist","Invoke when the user works with Godot Engine or asks about GDScript, scene composition, signals, resources, shaders, GDExtension, physics, or Godot UI. Triggers on: \"Godot\", \"GDScript\", \"scene tree\", \"signals\", \".tscn\", \".tres\", \"GDExtension\", \"project.godot\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Unity/Unreal questions (use the appropriate engine specialist). Part of the AlterLab GameForge collection.\n","game-godot-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-godot-specialist/SKILL.md",[344],{"path":255,"priority":240},{"basePath":346,"description":347,"displayName":348,"installMethods":349,"rationale":350,"selectedPaths":351,"source":246,"sourceLanguage":18,"type":256},"skills/engine-specialists/game-unity-specialist","Invoke when the user works with Unity or asks about C#, MonoBehaviour, DOTS/ECS, Shader Graph, Addressables, UI Toolkit, URP/HDRP, or ScriptableObjects. Triggers on: \"Unity\", \"MonoBehaviour\", \"DOTS\", \"ECS\", \"Shader Graph\", \"Addressables\", \"UI Toolkit\", \"URP\", \"HDRP\", \"ScriptableObject\", \".unity\", \".cs\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unreal questions. Part of the AlterLab GameForge collection.\n","game-unity-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-unity-specialist/SKILL.md",[352],{"path":255,"priority":240},{"basePath":354,"description":355,"displayName":356,"installMethods":357,"rationale":358,"selectedPaths":359,"source":246,"sourceLanguage":18,"type":256},"skills/engine-specialists/game-unreal-specialist","Invoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: \"Unreal\", \"UE5\", \"Blueprint\", \"GAS\", \"Nanite\", \"Lumen\", \"CommonUI\", \"Enhanced Input\", \"World Partition\", \".uproject\". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions. Part of the AlterLab GameForge collection.\n","game-unreal-specialist",{"claudeCode":12},"SKILL.md frontmatter at skills/engine-specialists/game-unreal-specialist/SKILL.md",[360],{"path":255,"priority":240},{"basePath":362,"description":363,"displayName":364,"installMethods":365,"rationale":366,"selectedPaths":367,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-analytics-setup","Invoke when the user needs to set up analytics, define telemetry events, establish KPIs, build dashboards, configure A/B testing, or implement data-driven design capabilities. Triggers on: \"analytics\", \"telemetry\", \"KPIs\", \"metrics\", \"player data\", \"retention\", \"DAU\", \"dashboard\", \"A/B testing\", \"funnel analysis\". Do NOT invoke for balance tuning (use game-balance-check) or economy design (use game-economy-designer). Part of the AlterLab GameForge collection.\n","game-analytics-setup",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-analytics-setup/SKILL.md",[368],{"path":255,"priority":240},{"basePath":370,"description":371,"displayName":372,"installMethods":373,"rationale":374,"selectedPaths":375,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-balance-check","Invoke when the user needs to validate game balance, tune economy systems, analyze progression curves, evaluate difficulty scaling, or check reward pacing. Includes Monte Carlo simulation and statistical validation. Triggers on: \"balance\", \"economy tuning\", \"progression curve\", \"difficulty scaling\", \"reward pacing\", \"Monte Carlo\", \"fairness check\". Do NOT invoke for economy/monetization design (use game-economy-designer) or code review (use game-code-review). Part of the AlterLab GameForge collection.\n","game-balance-check",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-balance-check/SKILL.md",[376],{"path":255,"priority":240},{"basePath":378,"description":379,"displayName":380,"installMethods":381,"rationale":382,"selectedPaths":383,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-brainstorm","Invoke when the user wants to brainstorm game ideas, explore concepts, run structured ideation, or develop a new game concept from scratch. Triggers on: \"game idea\", \"brainstorm\", \"concept\", \"ideation\", \"what if\", \"game concept\", \"pitch\". Do NOT invoke for reviewing existing designs (use game-design-review) or market analysis (use game-market-research). Part of the AlterLab GameForge collection.\n","game-brainstorm",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-brainstorm/SKILL.md",[384],{"path":255,"priority":240},{"basePath":386,"description":387,"displayName":388,"installMethods":389,"rationale":390,"selectedPaths":391,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-ci-pipeline","Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: \"CI\", \"CD\", \"pipeline\", \"automated build\", \"deploy\", \"Steam deploy\", \"itch.io butler\", \"GitHub Actions game\", \"build automation\". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.\n","game-ci-pipeline",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-ci-pipeline/SKILL.md",[392],{"path":255,"priority":240},{"basePath":394,"description":395,"displayName":396,"installMethods":397,"rationale":398,"selectedPaths":399,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-code-review","Invoke when the user wants a game-specific code review, architecture check, or technical analysis of game code. Covers frame independence, hot path performance, state machine integrity, and resource lifecycle. Triggers on: \"code review\", \"review my code\", \"check architecture\", \"game code quality\". Do NOT invoke for design document review (use game-design-review) or general sprint planning (use game-sprint-plan). Part of the AlterLab GameForge collection.\n","game-code-review",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-code-review/SKILL.md",[400],{"path":255,"priority":240},{"basePath":402,"description":403,"displayName":404,"installMethods":405,"rationale":406,"selectedPaths":407,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-design-review","Invoke when the user wants feedback on a game design document, GDD review, design evaluation, or consistency check on an existing design. Triggers on: \"review my GDD\", \"design feedback\", \"evaluate design\", \"design document review\", \"GDD critique\". Do NOT invoke for brainstorming new ideas (use game-brainstorm) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-design-review",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-design-review/SKILL.md",[408],{"path":255,"priority":240},{"basePath":410,"description":411,"displayName":412,"installMethods":413,"rationale":414,"selectedPaths":415,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-gdd-author","Invoke for guided game design document authoring -- section-by-section GDD creation with validation, pillar alignment, and scope tier marking. Triggers on: \"write GDD\", \"create GDD\", \"game design document\", \"document my game\", \"GDD authoring\", \"fill in GDD\". Do NOT invoke for reviewing an existing GDD (use game-design-review) or designing specific game systems (use game-designer). Part of the AlterLab GameForge collection.\n","game-gdd-author",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-gdd-author/SKILL.md",[416],{"path":255,"priority":240},{"basePath":418,"description":419,"displayName":420,"installMethods":421,"rationale":422,"selectedPaths":423,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-jam-mode","Invoke for game jam participation -- 48-72 hour compressed development workflow. Triggers on: \"game jam\", \"jam mode\", \"Ludum Dare\", \"GMTK Jam\", \"Global Game Jam\", \"Brackeys Jam\", \"48 hours\", \"jam submission\". Do NOT invoke for normal development timelines (use game-start). Part of the AlterLab GameForge collection.\n","game-jam-mode",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-jam-mode/SKILL.md",[424],{"path":255,"priority":240},{"basePath":426,"description":427,"displayName":428,"installMethods":429,"rationale":430,"selectedPaths":431,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-launch","Invoke when the user is preparing for game release, needs a launch checklist, store submission guidance, go/no-go decision framework, or day-one patch planning. Covers Steam, itch.io, Epic, and console submission pipelines. Triggers on: \"launch\", \"release\", \"store submission\", \"go/no-go\", \"day-one patch\", \"launch readiness\". Do NOT invoke for sprint planning (use game-sprint-plan) or code review (use game-code-review). Part of the AlterLab GameForge collection.\n","game-launch",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-launch/SKILL.md",[432],{"path":255,"priority":240},{"basePath":434,"description":435,"displayName":436,"installMethods":437,"rationale":438,"selectedPaths":439,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-localization-manager","Invoke when the user asks about localization, translation, i18n, internationalization, string extraction, cultural adaptation, RTL support, CJK text, or EFIGS preparation. Triggers on: \"localization\", \"translation\", \"i18n\", \"internationalization\", \"string extraction\", \"cultural adaptation\", \"RTL\", \"CJK\", \"EFIGS\". Do NOT invoke for narrative writing (use game-narrative-director) or accessibility (use game-accessibility-specialist). Part of the AlterLab GameForge collection.\n","game-localization-manager",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-localization-manager/SKILL.md",[440],{"path":255,"priority":240},{"basePath":442,"description":443,"displayName":444,"installMethods":445,"rationale":446,"selectedPaths":447,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-market-research","Conduct market research for a game concept -- competitive landscape, market sizing, audience analysis, trend detection, and positioning strategy. Triggers on: \"market research\", \"competitive analysis\", \"market sizing\", \"audience analysis\", \"is this game viable\", \"similar games\", \"market validation\". Do NOT invoke for brainstorming ideas (use game-brainstorm) or economy monetization design (use game-economy-designer). Part of the AlterLab GameForge collection.\n","game-market-research",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-market-research/SKILL.md",[448],{"path":255,"priority":240},{"basePath":450,"description":451,"displayName":452,"installMethods":453,"rationale":454,"selectedPaths":455,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-playtest","Invoke when the user wants to plan, execute, or analyze a structured playtest session with behavioral observation. Covers protocol design, observer guides, and data synthesis. Triggers on: \"playtest\", \"player feedback\", \"usability test\", \"observation session\", \"playtest analysis\". Do NOT invoke for QA bug testing (use game-qa-lead) or balance tuning (use game-balance-check). Part of the AlterLab GameForge collection.\n","game-playtest",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-playtest/SKILL.md",[456],{"path":255,"priority":240},{"basePath":458,"description":459,"displayName":460,"installMethods":461,"rationale":462,"selectedPaths":463,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-postmortem","Run a structured post-mortem analyzing what went well, what went wrong, and extractable lessons. Pulls git history, milestone data, and retrospective notes automatically. Triggers on: \"post-mortem\", \"project review\", \"what did we learn\", \"lessons learned\", or when a major milestone or project is complete. Do NOT invoke for sprint-level retrospectives (use game-retrospective) or design reviews (use game-design-review). Part of the AlterLab GameForge collection.\n","game-postmortem",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-postmortem/SKILL.md",[464],{"path":255,"priority":240},{"basePath":466,"description":467,"displayName":468,"installMethods":469,"rationale":470,"selectedPaths":471,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-prototype","Invoke when the user wants to rapidly prototype a mechanic, test a proof of concept, run hypothesis-driven development, or validate a game idea before full production. Triggers on: \"prototype\", \"proof of concept\", \"test this mechanic\", \"validate idea\", \"rapid prototype\", \"bake-off\". Do NOT invoke for starting a full project (use game-start) or brainstorming concepts (use game-brainstorm). Part of the AlterLab GameForge collection.\n","game-prototype",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-prototype/SKILL.md",[472],{"path":255,"priority":240},{"basePath":474,"description":475,"displayName":476,"installMethods":477,"rationale":478,"selectedPaths":479,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-retrospective","Run a game development post-mortem rooted in the GDC tradition. Triggers on: \"retrospective\", \"retro\", \"post-mortem\", \"lessons learned\", \"what went right\", \"what went wrong\", \"kill list review\". Do NOT invoke for design document review (use game-design-review) or playtesting (use game-playtest). Part of the AlterLab GameForge collection.\n","game-retrospective",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-retrospective/SKILL.md",[480],{"path":255,"priority":240},{"basePath":482,"description":483,"displayName":484,"installMethods":485,"rationale":486,"selectedPaths":487,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-reverse-document","Generate documentation from existing code or prototypes. Triggers on: \"document this\", \"reverse document\", \"generate docs from code\", \"onboard to codebase\", \"document existing system\". Do NOT invoke for writing new design docs from scratch (use game-brainstorm or game-design-review). Part of the AlterLab GameForge collection.\n","game-reverse-document",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-reverse-document/SKILL.md",[488],{"path":255,"priority":240},{"basePath":490,"description":491,"displayName":492,"installMethods":493,"rationale":494,"selectedPaths":495,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-scope-check","Evaluate project scope against timeline and resources. Triggers on: \"scope creep\", \"feature list\", \"can we fit this in\", \"timeline pressure\", \"resource constraints\", \"cut list\", \"scope evaluation\". Do NOT invoke for sprint planning (use game-sprint-plan) or general project status (use game-producer). Part of the AlterLab GameForge collection.\n","game-scope-check",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-scope-check/SKILL.md",[496],{"path":255,"priority":240},{"basePath":498,"description":499,"displayName":500,"installMethods":501,"rationale":502,"selectedPaths":503,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-sprint-plan","Invoke when the user needs to plan a development sprint, break down tasks, schedule game work, or organize a sprint with cross-discipline dependencies. Triggers on: \"sprint plan\", \"task breakdown\", \"development planning\", \"scheduling\", \"sprint backlog\". Do NOT invoke for scope evaluation (use game-scope-check) or retrospectives (use game-retrospective). Part of the AlterLab GameForge collection.\n","game-sprint-plan",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-sprint-plan/SKILL.md",[504],{"path":255,"priority":240},{"basePath":506,"description":507,"displayName":508,"installMethods":509,"rationale":510,"selectedPaths":511,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-start","Invoke when the user wants to start a new game project, set up project scaffolding, onboard into an existing codebase, or initialize GameForge session state. Triggers on: \"start a game\", \"new game project\", \"set up project\", \"project onboarding\", \"initialize project\". Do NOT invoke for brainstorming ideas (use game-brainstorm) or prototyping mechanics (use game-prototype). Part of the AlterLab GameForge collection.\n","game-start",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-start/SKILL.md",[512],{"path":255,"priority":240},{"basePath":514,"description":515,"displayName":516,"installMethods":517,"rationale":518,"selectedPaths":519,"source":246,"sourceLanguage":18,"type":256},"skills/workflows/game-team-orchestrator","Coordinate multiple agents on complex game development features using battle-tested spawn recipes. Triggers on: \"multi-agent coordination\", \"team orchestration\", \"feature handoff\", \"cross-domain collaboration\", or when a task spans multiple specialist domains (combat system, narrative feature, UI overhaul, performance pass, launch prep). Do NOT invoke for single-domain tasks -- route directly to the appropriate specialist. Part of the AlterLab GameForge collection.\n","game-team-orchestrator",{"claudeCode":12},"SKILL.md frontmatter at skills/workflows/game-team-orchestrator/SKILL.md",[520],{"path":255,"priority":240},{"sources":522},[523],"manual",{"closedIssues90d":8,"description":525,"forks":204,"license":209,"openIssues90d":8,"pushedAt":206,"readmeSize":202,"stars":207,"topics":526},"🎮 34 production-grade Claude Code skills for indie game development — studio agents, workflow skills, engine specialists, genre packs, and CI validation. From concept to launch.",[527,528,529,530,531,532,533,184,534,535,536],"agent-skills","ai-agents","alterlab","anthropic","claude-code","claude-skills","game-design","gamedev","indie-game-dev","iue",{"classifiedAt":538,"discoverAt":539,"extractAt":540,"githubAt":540,"updatedAt":538},1778675201966,1778675197654,1778675200221,[186,188,184,185,187],{"evaluatedAt":213,"extractAt":543,"updatedAt":213},1778675202370,[],[546,578,611,640,671,698],{"_creationTime":547,"_id":548,"community":549,"display":550,"identity":556,"providers":560,"relations":571,"tags":573,"workflow":574},1778693511416.3645,"k17de181ddh1gjh0zdntr3qxyn86nqna",{"reviewCount":8},{"description":551,"installMethods":552,"name":554,"sourceUrl":555},"Context window optimization for AI coding agents. Sandboxes tool output, 98% reduction. 15 platforms",{"claudeCode":553},"mksglu/context-mode","context-mode","https://github.com/mksglu/context-mode",{"basePath":557,"githubOwner":558,"githubRepo":554,"locale":18,"slug":559,"type":218},".agents/plugins","mksglu","plugins",{"evaluate":561,"extract":569},{"promptVersionExtension":177,"promptVersionScoring":178,"score":562,"tags":563,"targetMarket":189,"tier":190},100,[564,565,566,187,567,568],"context","optimization","llm","code-generation","sandbox",{"commitSha":224,"marketplace":570},{"name":554,"pluginCount":8},{"repoId":572},"kd764b2fctbqg4b8j8y6xvmkvs86m29m",[567,564,566,565,187,568],{"evaluatedAt":575,"extractAt":576,"updatedAt":577},1778693535406,1778693511416,1778693816674,{"_creationTime":579,"_id":580,"community":581,"display":582,"identity":588,"providers":591,"relations":604,"tags":606,"workflow":607},1778698083702.126,"k1777shvk6f4zhzpnan7nm5ma586m6kf",{"reviewCount":8},{"description":583,"installMethods":584,"name":586,"sourceUrl":587},"TheQmaks Claude Code marketplace — hosts the Crowdcast multi-agent social simulation plugin.",{"claudeCode":585},"TheQmaks/crowdcast","Crowdcast","https://github.com/TheQmaks/crowdcast",{"basePath":215,"githubOwner":589,"githubRepo":590,"locale":18,"slug":590,"type":218},"TheQmaks","crowdcast",{"evaluate":592,"extract":599},{"promptVersionExtension":177,"promptVersionScoring":178,"score":593,"tags":594,"targetMarket":189,"tier":190},99,[595,596,597,188,256,598],"simulation","multi-agent","prediction","zero-dependency",{"commitSha":224,"license":209,"marketplace":600,"plugin":602},{"name":601,"pluginCount":204},"theqmaks",{"mcpCount":8,"provider":603,"skillCount":8},"classify",{"repoId":605},"kd760z3j82spgwn0tjtqghm9q586nsyy",[188,596,597,595,256,598],{"evaluatedAt":608,"extractAt":609,"updatedAt":610},1778698098814,1778698083702,1778698177285,{"_creationTime":612,"_id":613,"community":614,"display":615,"identity":621,"providers":623,"relations":634,"tags":636,"workflow":637},1778685615701.8323,"k173we2dg3pwd8xrc45zf20krn86nd4w",{"reviewCount":8},{"description":616,"installMethods":617,"name":619,"sourceUrl":620},"Marketing skills for AI agents — conversion optimization, copywriting, SEO, paid ads, and growth",{"claudeCode":618},"coreyhaines31/marketingskills","marketingskills","https://github.com/coreyhaines31/marketingskills",{"basePath":215,"githubOwner":622,"githubRepo":619,"locale":18,"slug":619,"type":218},"coreyhaines31",{"evaluate":624,"extract":631},{"promptVersionExtension":177,"promptVersionScoring":178,"score":625,"tags":626,"targetMarket":189,"tier":190},97,[627,628,629,630,186],"marketing","seo","copywriting","cro",{"commitSha":224,"marketplace":632,"plugin":633},{"name":619,"pluginCount":204},{"mcpCount":8,"provider":603,"skillCount":8},{"repoId":635},"kd7a4vjty5ay3s25r82cm72wdn86nmg0",[186,629,630,627,628],{"evaluatedAt":638,"extractAt":639,"updatedAt":638},1778685635405,1778685615701,{"_creationTime":641,"_id":642,"community":643,"display":644,"identity":650,"providers":653,"relations":665,"tags":667,"workflow":668},1778696052276.0078,"k17ab1tq0pfjcwj6czghvnwvzn86mye7",{"reviewCount":8},{"description":645,"installMethods":646,"name":648,"sourceUrl":649},"Complete collection of 40+ production-ready skills including Stripe, Supabase, Expo, Plaid, Aptos, and more. Plus meta-commands, orchestration, and workflows.",{"claudeCode":647},"raintree-technology/claude-starter","claude-starter-complete","https://github.com/raintree-technology/claude-starter",{"basePath":215,"githubOwner":651,"githubRepo":652,"locale":18,"slug":652,"type":218},"raintree-technology","claude-starter",{"evaluate":654,"extract":661},{"promptVersionExtension":177,"promptVersionScoring":178,"score":655,"tags":656,"targetMarket":189,"tier":190},96,[657,658,186,659,660],"fintech","developer-tools","automation","api-integration",{"commitSha":224,"marketplace":662,"plugin":664},{"name":648,"pluginCount":663,"version":205},6,{"mcpCount":8,"provider":603,"skillCount":8},{"repoId":666},"kd78ywakatnz4sjfx781sy14vh86mtty",[186,660,659,658,657],{"evaluatedAt":669,"extractAt":670,"updatedAt":669},1778696069520,1778696052276,{"_creationTime":672,"_id":673,"community":674,"display":675,"identity":681,"providers":683,"relations":692,"tags":694,"workflow":695},1778675056600.1982,"k17dce6sbramb6sxm7ksr3928x86ncfs",{"reviewCount":8},{"description":676,"installMethods":677,"name":679,"sourceUrl":680},"246 production-ready skill packages for Claude AI across 9 domains: engineering advanced (67 unique), engineering core (51), marketing (45), c-level advisory (34), product (17), regulatory/QMS (14), project management (9), business growth (5), and finance (4). Includes 359 Python tools, 485 reference documents, 27 agents (20 cs-* + 7 personas), and 33 slash commands.",{"claudeCode":678},"alirezarezvani/claude-skills","Claude Code Skills & Plugins","https://github.com/alirezarezvani/claude-skills",{"basePath":215,"githubOwner":682,"githubRepo":532,"locale":18,"slug":532,"type":218},"alirezarezvani",{"evaluate":684,"extract":687},{"promptVersionExtension":177,"promptVersionScoring":178,"score":181,"tags":685,"targetMarket":189,"tier":686},[218,186,658,567,659],"community",{"commitSha":224,"license":209,"marketplace":688,"plugin":691},{"name":689,"pluginCount":690},"claude-code-skills",39,{"mcpCount":8,"provider":603,"skillCount":8},{"repoId":693},"kd7ff9s1w43mfyy1n7hf87816186m6px",[186,659,567,658,218],{"evaluatedAt":696,"extractAt":697,"updatedAt":696},1778675083482,1778675056600,{"_creationTime":699,"_id":700,"community":701,"display":702,"identity":707,"providers":709,"relations":717,"tags":719,"workflow":720},1778696833339.6204,"k17d3vqwpbyp1fk2990e431ep986nrqw",{"reviewCount":8},{"description":703,"installMethods":704,"name":186,"sourceUrl":706},"Collection of agent skills for AI coding assistants",{"claudeCode":705},"sanjay3290/ai-skills","https://github.com/sanjay3290/ai-skills",{"basePath":215,"githubOwner":708,"githubRepo":186,"locale":18,"slug":186,"type":218},"sanjay3290",{"evaluate":710,"extract":714},{"promptVersionExtension":177,"promptVersionScoring":178,"score":711,"tags":712,"targetMarket":189,"tier":686},79,[218,186,713,658,659],"coding-assistants",{"commitSha":224,"marketplace":715,"plugin":716},{"name":186,"pluginCount":204},{"mcpCount":8,"provider":603,"skillCount":8},{"repoId":718},"kd71np0fyqg23qg8w2hcfw0h0h86nkn0",[186,659,713,658,218],{"evaluatedAt":721,"extractAt":722,"updatedAt":721},1778696845101,1778696833339]