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a dry-run isn't explicitly implemented but the changes are reversible.",{"category":154,"check":155,"severity":130,"summary":156},"Protocol","Idempotent retry & timeouts","The skill performs local file operations and git commands; remote calls or state-changing operations requiring complex retry logic are not present.",{"category":116,"check":158,"severity":24,"summary":159},"Telemetry opt-in","The README clearly states that telemetry is opt-in via an environment variable and details what data is collected.",{"category":40,"check":161,"severity":24,"summary":162},"Precise Purpose","The description clearly states the purpose (switching MCP package source) and the context (Unity projects) and lists valid arguments.",{"category":40,"check":164,"severity":24,"summary":165},"Concise Frontmatter","The frontmatter is dense, self-contained, and accurately summarizes the core capability within the character limit.",{"category":44,"check":167,"severity":24,"summary":168},"Concise Body","The SKILL.md is reasonably concise, delegating deeper material to the README and other linked documentation.",{"category":170,"check":171,"severity":24,"summary":172},"Context","Progressive Disclosure","The SKILL.md outlines the core steps, and deeper information like development setup and advanced configuration is linked in the README.",{"category":170,"check":174,"severity":130,"summary":175},"Forked exploration","This skill performs a single, focused task and does not involve deep exploration or code review that would necessitate 'context: fork'.",{"category":22,"check":177,"severity":24,"summary":178},"Usage examples","The README provides clear usage examples for installing and switching branches, directly demonstrating the skill's functionality.",{"category":22,"check":180,"severity":24,"summary":181},"Edge cases","The SKILL.md explicitly documents failure modes like invalid arguments and describes recovery steps.",{"category":103,"check":183,"severity":24,"summary":184},"Tool Fallback","The README provides installation instructions for MCP for Unity itself, and the skill's logic is self-contained for switching sources.",{"category":91,"check":186,"severity":24,"summary":187},"Stack assumptions","The skill declares its reliance on standard git and bash, and the README specifies Python 3.10+ and uv.",{"category":189,"check":190,"severity":24,"summary":191},"Safety","Halt on unexpected state","The skill validates arguments and reports errors if the state is unexpected (e.g., invalid argument), halting the workflow.",{"category":91,"check":193,"severity":24,"summary":194},"Cross-skill coupling","The skill is self-contained and operates on local project files and git, without implicit reliance on other skills.",1778685613496,"This skill allows users to switch the source of the `com.coplaydev.unity-mcp` package in Unity projects. 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Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.","unity-mcp-orchestrator",{"claudeCode":12},"SKILL.md frontmatter at .claude/skills/unity-mcp-skill/SKILL.md (coalesced with duplicate skill at unity-mcp-skill)",[280,281,284],{"path":270,"priority":271},{"path":282,"priority":283},"references/tools-reference.md","medium",{"path":285,"priority":283},"references/workflows.md",{"basePath":287,"displayName":288,"installMethods":289,"rationale":290,"selectedPaths":291,"source":272,"sourceLanguage":18,"type":382},"Server","mcpforunityserver",{"pypi":288},"pyproject.toml with mcp/fastmcp dependency + scripts at Server/pyproject.toml",[292,294,296,299,301,303,306,308,310,312,314,316,318,320,322,324,326,328,330,332,334,336,338,340,342,344,346,348,350,352,354,356,358,360,362,364,366,368,370,372,374,376,378,380],{"path":293,"priority":271},"pyproject.toml",{"path":295,"priority":271},"README.md",{"path":297,"priority":298},"LICENSE","high",{"path":300,"priority":283},"src/main.py",{"path":302,"priority":283},"src/cli/main.py",{"path":304,"priority":305},"src/services/tools/__init__.py","low",{"path":307,"priority":305},"src/services/tools/batch_execute.py",{"path":309,"priority":305},"src/services/tools/debug_request_context.py",{"path":311,"priority":305},"src/services/tools/execute_code.py",{"path":313,"priority":305},"src/services/tools/execute_custom_tool.py",{"path":315,"priority":305},"src/services/tools/execute_menu_item.py",{"path":317,"priority":305},"src/services/tools/find_gameobjects.py",{"path":319,"priority":305},"src/services/tools/find_in_file.py",{"path":321,"priority":305},"src/services/tools/manage_animation.py",{"path":323,"priority":305},"src/services/tools/manage_asset.py",{"path":325,"priority":305},"src/services/tools/manage_build.py",{"path":327,"priority":305},"src/services/tools/manage_camera.py",{"path":329,"priority":305},"src/services/tools/manage_components.py",{"path":331,"priority":305},"src/services/tools/manage_editor.py",{"path":333,"priority":305},"src/services/tools/manage_gameobject.py",{"path":335,"priority":305},"src/services/tools/manage_graphics.py",{"path":337,"priority":305},"src/services/tools/manage_material.py",{"path":339,"priority":305},"src/services/tools/manage_packages.py",{"path":341,"priority":305},"src/services/tools/manage_physics.py",{"path":343,"priority":305},"src/services/tools/manage_prefabs.py",{"path":345,"priority":305},"src/services/tools/manage_probuilder.py",{"path":347,"priority":305},"src/services/tools/manage_profiler.py",{"path":349,"priority":305},"src/services/tools/manage_scene.py",{"path":351,"priority":305},"src/services/tools/manage_script.py",{"path":353,"priority":305},"src/services/tools/manage_scriptable_object.py",{"path":355,"priority":305},"src/services/tools/manage_shader.py",{"path":357,"priority":305},"src/services/tools/manage_texture.py",{"path":359,"priority":305},"src/services/tools/manage_tools.py",{"path":361,"priority":305},"src/services/tools/manage_ui.py",{"path":363,"priority":305},"src/services/tools/manage_vfx.py",{"path":365,"priority":305},"src/services/tools/preflight.py",{"path":367,"priority":305},"src/services/tools/read_console.py",{"path":369,"priority":305},"src/services/tools/refresh_unity.py",{"path":371,"priority":305},"src/services/tools/run_tests.py",{"path":373,"priority":305},"src/services/tools/script_apply_edits.py",{"path":375,"priority":305},"src/services/tools/set_active_instance.py",{"path":377,"priority":305},"src/services/tools/unity_docs.py",{"path":379,"priority":305},"src/services/tools/unity_reflect.py",{"path":381,"priority":305},"src/services/tools/utils.py","mcp",{"sources":384},[385],"manual",{"closedIssues90d":235,"description":387,"forks":236,"homepage":388,"license":242,"openIssues90d":237,"pushedAt":238,"readmeSize":233,"stars":239,"topics":389},"Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.","https://www.coplay.dev",[390,391,382,215,392,393,394,395,216,396,397,398,399,400,401,402],"ai","ai-integration","anthropic","claude","copilot","cursor","gemini","llm","model-context-protocol","openai","unity3d","gamedev","videogames",{"classifiedAt":404,"discoverAt":405,"extractAt":406,"githubAt":406,"updatedAt":404},1778685586935,1778685580406,1778685584891,[219,216,218,217,215],{"evaluatedAt":245,"extractAt":409,"updatedAt":410},1778685587115,1778685715242,[],[413,444,462,495,528,556],{"_creationTime":414,"_id":415,"community":416,"display":417,"identity":423,"providers":428,"relations":437,"tags":440,"workflow":441},1778699234184.6157,"k177tdbfgqmwhtaqv771f2ych586nne9",{"reviewCount":8},{"description":418,"installMethods":419,"name":421,"sourceUrl":422},"Worktree-first dev environment manager for issues, PRs, and features with optional tmux sessions",{"claudeCode":420},"Yeachan-Heo/oh-my-claudecode","Project Session Manager","https://github.com/Yeachan-Heo/oh-my-claudecode",{"basePath":424,"githubOwner":425,"githubRepo":426,"locale":18,"slug":427,"type":250},"skills/project-session-manager","Yeachan-Heo","oh-my-claudecode","project-session-manager",{"evaluate":429,"extract":436},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":430,"targetMarket":220,"tier":221},[218,431,432,433,219,434,435],"development-environment","workflow","tmux","cli","developer-tool",{"commitSha":256,"license":242},{"parentExtensionId":438,"repoId":439},"k17brg5egdw1jbncj1j4wfv3fh86n639","kd74zv63fryf9prygtq7gf4es986n22y",[219,434,435,431,218,433,432],{"evaluatedAt":442,"extractAt":443,"updatedAt":442},1778699613343,1778699234184,{"_creationTime":445,"_id":446,"community":447,"display":448,"identity":450,"providers":452,"relations":457,"tags":458,"workflow":459},1778685587115.721,"k17egzd4rbp1h46pyswtj49gas86n16q",{"reviewCount":8},{"description":275,"installMethods":449,"name":276,"sourceUrl":14},{"claudeCode":12},{"basePath":274,"githubOwner":248,"githubRepo":249,"locale":18,"slug":451,"type":250},"unity-mcp-skill",{"evaluate":453,"extract":456},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":454,"targetMarket":220,"tier":221},[215,216,219,455,382],"editor-tool",{"commitSha":256},{"repoId":258},[219,455,216,382,215],{"evaluatedAt":460,"extractAt":409,"updatedAt":461},1778685650756,1778685715562,{"_creationTime":463,"_id":464,"community":465,"display":466,"identity":472,"providers":476,"relations":489,"tags":491,"workflow":492},1778675202370.5737,"k178hvmr7cq4bmyqg7k2t5153186ntsn",{"reviewCount":8},{"description":467,"installMethods":468,"name":470,"sourceUrl":471},"Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: \"CI\", \"CD\", \"pipeline\", \"automated build\", \"deploy\", \"Steam deploy\", \"itch.io butler\", \"GitHub Actions game\", \"build automation\". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.\n",{"claudeCode":469},"AlterLab-IEU/AlterLab_GameForge","game-ci-pipeline","https://github.com/AlterLab-IEU/AlterLab_GameForge",{"basePath":473,"githubOwner":474,"githubRepo":475,"locale":18,"slug":470,"type":250},"skills/workflows/game-ci-pipeline","AlterLab-IEU","AlterLab_GameForge",{"evaluate":477,"extract":488},{"promptVersionExtension":208,"promptVersionScoring":209,"score":478,"tags":479,"targetMarket":220,"tier":221},99,[480,481,216,219,482,483,484,485,486,215,487],"ci","cd","github-actions","steam","itch-io","deployment","godot","unreal-engine",{"commitSha":256},{"repoId":490},"kd762241529bgycvv1y5cv6a0x86nyha",[219,481,480,485,216,482,486,484,483,215,487],{"evaluatedAt":493,"extractAt":494,"updatedAt":493},1778675592104,1778675202370,{"_creationTime":496,"_id":497,"community":498,"display":499,"identity":505,"providers":510,"relations":521,"tags":524,"workflow":525},1778699018122.803,"k170qc55k6hv8vnk5n0f8snpx186mxgr",{"reviewCount":8},{"description":500,"installMethods":501,"name":503,"sourceUrl":504},"Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.",{"claudeCode":502},"wshobson/agents","Unity ECS Patterns","https://github.com/wshobson/agents",{"basePath":506,"githubOwner":507,"githubRepo":508,"locale":18,"slug":509,"type":250},"plugins/game-development/skills/unity-ecs-patterns","wshobson","agents","unity-ecs-patterns",{"evaluate":511,"extract":520},{"promptVersionExtension":208,"promptVersionScoring":209,"score":512,"tags":513,"targetMarket":220,"tier":221},98,[215,216,514,515,516,517,518,519],"ecs","dots","csharp","performance","jobs-api","burst-compiler",{"commitSha":256,"license":242},{"parentExtensionId":522,"repoId":523},"k170m81bchng43nyqf952qr2z586njkm","kd74de64zj0axtg5b8t7eqqe2x86nske",[519,516,515,514,216,518,517,215],{"evaluatedAt":526,"extractAt":527,"updatedAt":526},1778701500567,1778699018122,{"_creationTime":529,"_id":530,"community":531,"display":532,"identity":538,"providers":542,"relations":549,"tags":552,"workflow":553},1778691344230.1309,"k176131sr380kr583f65rf77ws86mcpk",{"reviewCount":8},{"description":533,"installMethods":534,"name":536,"sourceUrl":537},"Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.",{"claudeCode":535},"jeffallan/claude-skills","game-developer","https://github.com/jeffallan/claude-skills",{"basePath":539,"githubOwner":540,"githubRepo":541,"locale":18,"slug":536,"type":250},"skills/game-developer","jeffallan","claude-skills",{"evaluate":543,"extract":548},{"promptVersionExtension":208,"promptVersionScoring":209,"score":512,"tags":544,"targetMarket":220,"tier":221},[216,215,487,514,545,546,547],"performance-optimization","networking","shaders",{"commitSha":256},{"parentExtensionId":550,"repoId":551},"k177fx0q0bsftkws6j1av221j186ndt6","kd77w37et655xneae33d1p2d2n86ncxp",[514,216,546,545,547,215,487],{"evaluatedAt":554,"extractAt":555,"updatedAt":554},1778691862202,1778691344230,{"_creationTime":557,"_id":558,"community":559,"display":560,"identity":566,"providers":569,"relations":577,"tags":579,"workflow":580},1778699468747.1746,"k1707pszx7h026a651dp5tvaxd86m3ag",{"reviewCount":8},{"description":561,"installMethods":562,"name":564,"sourceUrl":565},"Create public Google Docs or Google Sheet files without requiring OAuth. Use this skill to create and edit Google Docs and Sheets, no Google sign-in required. Documents are viewable at shareable links. Registration is automatic on first use.",{"claudeCode":563},"zagmoai/public-google-drive","public-google-drive","https://github.com/zagmoai/public-google-drive",{"basePath":567,"githubOwner":568,"githubRepo":564,"locale":18,"slug":564,"type":250},"","zagmoai",{"evaluate":570,"extract":576},{"promptVersionExtension":208,"promptVersionScoring":209,"score":212,"tags":571,"targetMarket":220,"tier":221},[572,573,574,219,575],"google-docs","google-sheets","productivity","api-client",{"commitSha":256},{"repoId":578},"kd776ynh73t0d6samn4bnxdf3x86n8mj",[575,219,572,573,574],{"evaluatedAt":581,"extractAt":582,"updatedAt":583},1778699485884,1778699468747,1778699509178]