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no hardcoded secrets or echo of resolved values.",{"category":65,"check":69,"severity":24,"summary":70},"Injection","The extension appears to treat external data as untrusted and does not appear to download or execute arbitrary remote code.",{"category":65,"check":72,"severity":24,"summary":73},"Transitive Supply-Chain Grenades","The extension appears to bundle all necessary content within the repository and does not fetch remote code or data at runtime.",{"category":65,"check":75,"severity":24,"summary":76},"Sandbox Isolation","The extension operates within expected scopes and does not appear to attempt modifications outside its project folder.",{"category":65,"check":78,"severity":24,"summary":79},"Sandbox escape primitives","No evidence of detached-process spawns or deny-retry loops that could indicate sandbox escape attempts.",{"category":65,"check":81,"severity":24,"summary":82},"Data Exfiltration","No imperative instructions to exfiltrate confidential data are present, and outbound calls seem documented or expected.",{"category":65,"check":84,"severity":24,"summary":85},"Hidden Text Tricks","Bundled content is free of hidden-steering tricks, and descriptions are clean.",{"category":87,"check":88,"severity":24,"summary":89},"Hooks","Opaque code execution","Bundle scripts are plain, readable source code; 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it provides direct tool execution.",{"category":22,"check":177,"severity":24,"summary":178},"Usage examples","Sufficient end-to-end examples are provided for major capabilities, demonstrating input, invocation, and expected outcomes.",{"category":22,"check":180,"severity":24,"summary":181},"Edge cases","Edge cases and limitations are handled, with failure modes documented along with symptom and recovery steps.",{"category":110,"check":183,"severity":151,"summary":184},"Tool Fallback","The skill primarily uses Claude-internal tools and does not appear to rely on optional external MCP servers with fallbacks.",{"category":186,"check":187,"severity":24,"summary":188},"Safety","Halt on unexpected state","Preconditions are listed, and the skill instructs to abort and report on unexpected pre-state conditions.",{"category":91,"check":190,"severity":24,"summary":191},"Cross-skill coupling","The skill is self-contained and does not implicitly rely on other skills; cross-skill coordination is explicit and optional.",1778685650587,"This skill provides a comprehensive set of tools and workflows for interacting with the Unity Editor through the Model Context Protocol (MCP). It enables AI agents to automate tasks such as scene management, script editing, asset manipulation, testing, and more, offering extensive control over the Unity development environment.",[195,196,197,198,199],"Orchestrate Unity Editor actions via MCP","Automate Unity Editor tasks","Manage scenes, GameObjects, scripts, and assets","Integrate with various MCP clients","Provides tool schemas and workflow patterns",[201,202,203],"Replacing the Unity Editor entirely","Handling tasks outside the scope of the Unity Editor","Providing a visual scripting interface","3.0.0","4.4.0","To empower AI agents to directly control and automate tasks within the Unity Editor, streamlining development workflows and enabling complex Unity project automation through natural language.","All checks passed with positive evidence, indicating a high-quality, well-documented, and secure extension.",100,"A robust and well-documented extension for orchestrating Unity Editor tasks via MCP.",[211,212,213,214,215],"unity","game-development","automation","editor-tool","mcp","global","verified",[219,220,221,222],"Automating repetitive Unity development tasks","Creating and modifying game objects and scripts","Managing Unity scenes and assets programmatically","Running Unity tests and validating scripts",{"codeQuality":224,"collectedAt":226,"documentation":227,"maintenance":230,"security":236,"testCoverage":239},{"hasLockfile":225},true,1778685636169,{"descriptionLength":228,"readmeSize":229},350,14671,{"closedIssues90d":231,"forks":232,"hasChangelog":225,"openIssues90d":233,"pushedAt":234,"stars":235},77,1081,23,1777939957000,9548,{"hasNpmPackage":237,"license":238,"smitheryVerified":237},false,"MIT",{"hasCi":225,"hasTests":225},{"updatedAt":241},1778685650756,{"basePath":243,"githubOwner":244,"githubRepo":245,"locale":18,"slug":246,"type":247},".claude/skills/unity-mcp-skill","CoplayDev","unity-mcp","unity-mcp-skill","skill",null,{"evaluate":250,"extract":252},{"promptVersionExtension":204,"promptVersionScoring":205,"score":208,"tags":251,"targetMarket":216,"tier":217},[211,212,213,214,215],{"commitSha":253},"HEAD",{"repoId":255},"kd7f7a61rr641b2hvb1av885xd86nt69",{"_creationTime":257,"_id":255,"identity":258,"providers":259,"workflow":399},1778685580405.9265,{"githubOwner":244,"githubRepo":245,"sourceUrl":14},{"classify":260,"discover":379,"github":382},{"commitSha":253,"extensions":261},[262,273,283],{"basePath":263,"description":264,"displayName":265,"installMethods":266,"rationale":267,"selectedPaths":268,"source":272,"sourceLanguage":18,"type":247},".claude/skills/mcp-source","Switch MCP for Unity package source in connected Unity projects. 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Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.","https://www.coplay.dev",[386,387,215,211,388,389,390,391,212,392,393,394,395,396,397,398],"ai","ai-integration","anthropic","claude","copilot","cursor","gemini","llm","model-context-protocol","openai","unity3d","gamedev","videogames",{"classifiedAt":400,"discoverAt":401,"extractAt":402,"githubAt":402,"updatedAt":400},1778685586935,1778685580406,1778685584891,[213,214,212,215,211],{"evaluatedAt":241,"extractAt":405,"updatedAt":406},1778685587115,1778685715562,[],[409,439,457,490,523,551],{"_creationTime":410,"_id":411,"community":412,"display":413,"identity":419,"providers":422,"relations":431,"tags":434,"workflow":435},1778699170774.1592,"k172e8vt4zcz50bb0vfp6ptb1n86mf90",{"reviewCount":8},{"description":414,"installMethods":415,"name":417,"sourceUrl":418},"Use when the user needs X (Twitter) data or confirmation-gated X actions through Xquik: tweet search, user lookup, follower extraction, media download, monitoring, webhooks, MCP, SDKs, posting, likes, DMs, and profile updates. Requires a Xquik API key. Never ask for X login material.",{"claudeCode":416},"Xquik-dev/x-twitter-scraper","x-twitter-scraper","https://github.com/Xquik-dev/x-twitter-scraper",{"basePath":420,"githubOwner":421,"githubRepo":417,"locale":18,"slug":417,"type":247},"skills/x-twitter-scraper","Xquik-dev",{"evaluate":423,"extract":430},{"promptVersionExtension":204,"promptVersionScoring":205,"score":208,"tags":424,"targetMarket":216,"tier":217},[425,426,427,428,213,215,429],"twitter","x","api","data-retrieval","sdk",{"commitSha":253},{"parentExtensionId":432,"repoId":433},"k17axvhmvwp90strpqcd5b0h7986m80d","kd783enpnwhry153ka0z65ear186mjbh",[427,213,428,215,429,425,426],{"evaluatedAt":436,"extractAt":437,"updatedAt":438},1778699230863,1778699170774,1778699296021,{"_creationTime":440,"_id":441,"community":442,"display":443,"identity":445,"providers":446,"relations":452,"tags":453,"workflow":454},1778685587115.7207,"k17cmb3q93q8fs8rnfadebvvgs86mkcw",{"reviewCount":8},{"description":264,"installMethods":444,"name":265,"sourceUrl":14},{"claudeCode":12},{"basePath":263,"githubOwner":244,"githubRepo":245,"locale":18,"slug":265,"type":247},{"evaluate":447,"extract":451},{"promptVersionExtension":204,"promptVersionScoring":205,"score":208,"tags":448,"targetMarket":216,"tier":217},[211,212,449,450,213],"package-management","git",{"commitSha":253},{"repoId":255},[213,212,450,449,211],{"evaluatedAt":455,"extractAt":405,"updatedAt":456},1778685613915,1778685715242,{"_creationTime":458,"_id":459,"community":460,"display":461,"identity":467,"providers":471,"relations":484,"tags":486,"workflow":487},1778675202370.5737,"k178hvmr7cq4bmyqg7k2t5153186ntsn",{"reviewCount":8},{"description":462,"installMethods":463,"name":465,"sourceUrl":466},"Invoke to set up CI/CD pipelines for game builds -- automated testing, build pipelines, and deployment to Steam, itch.io, or Epic. Triggers on: \"CI\", \"CD\", \"pipeline\", \"automated build\", \"deploy\", \"Steam deploy\", \"itch.io butler\", \"GitHub Actions game\", \"build automation\". Do NOT invoke for general code review (use game-code-review) or manual testing guidance (use game-qa-lead). Part of the AlterLab GameForge collection.\n",{"claudeCode":464},"AlterLab-IEU/AlterLab_GameForge","game-ci-pipeline","https://github.com/AlterLab-IEU/AlterLab_GameForge",{"basePath":468,"githubOwner":469,"githubRepo":470,"locale":18,"slug":465,"type":247},"skills/workflows/game-ci-pipeline","AlterLab-IEU","AlterLab_GameForge",{"evaluate":472,"extract":483},{"promptVersionExtension":204,"promptVersionScoring":205,"score":473,"tags":474,"targetMarket":216,"tier":217},99,[475,476,212,213,477,478,479,480,481,211,482],"ci","cd","github-actions","steam","itch-io","deployment","godot","unreal-engine",{"commitSha":253},{"repoId":485},"kd762241529bgycvv1y5cv6a0x86nyha",[213,476,475,480,212,477,481,479,478,211,482],{"evaluatedAt":488,"extractAt":489,"updatedAt":488},1778675592104,1778675202370,{"_creationTime":491,"_id":492,"community":493,"display":494,"identity":500,"providers":505,"relations":516,"tags":519,"workflow":520},1778699018122.803,"k170qc55k6hv8vnk5n0f8snpx186mxgr",{"reviewCount":8},{"description":495,"installMethods":496,"name":498,"sourceUrl":499},"Master Unity ECS (Entity Component System) with DOTS, Jobs, and Burst for high-performance game development. Use when building data-oriented games, optimizing performance, or working with large entity counts.",{"claudeCode":497},"wshobson/agents","Unity ECS Patterns","https://github.com/wshobson/agents",{"basePath":501,"githubOwner":502,"githubRepo":503,"locale":18,"slug":504,"type":247},"plugins/game-development/skills/unity-ecs-patterns","wshobson","agents","unity-ecs-patterns",{"evaluate":506,"extract":515},{"promptVersionExtension":204,"promptVersionScoring":205,"score":507,"tags":508,"targetMarket":216,"tier":217},98,[211,212,509,510,511,512,513,514],"ecs","dots","csharp","performance","jobs-api","burst-compiler",{"commitSha":253,"license":238},{"parentExtensionId":517,"repoId":518},"k170m81bchng43nyqf952qr2z586njkm","kd74de64zj0axtg5b8t7eqqe2x86nske",[514,511,510,509,212,513,512,211],{"evaluatedAt":521,"extractAt":522,"updatedAt":521},1778701500567,1778699018122,{"_creationTime":524,"_id":525,"community":526,"display":527,"identity":533,"providers":537,"relations":544,"tags":547,"workflow":548},1778691344230.1309,"k176131sr380kr583f65rf77ws86mcpk",{"reviewCount":8},{"description":528,"installMethods":529,"name":531,"sourceUrl":532},"Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.",{"claudeCode":530},"jeffallan/claude-skills","game-developer","https://github.com/jeffallan/claude-skills",{"basePath":534,"githubOwner":535,"githubRepo":536,"locale":18,"slug":531,"type":247},"skills/game-developer","jeffallan","claude-skills",{"evaluate":538,"extract":543},{"promptVersionExtension":204,"promptVersionScoring":205,"score":507,"tags":539,"targetMarket":216,"tier":217},[212,211,482,509,540,541,542],"performance-optimization","networking","shaders",{"commitSha":253},{"parentExtensionId":545,"repoId":546},"k177fx0q0bsftkws6j1av221j186ndt6","kd77w37et655xneae33d1p2d2n86ncxp",[509,212,541,540,542,211,482],{"evaluatedAt":549,"extractAt":550,"updatedAt":549},1778691862202,1778691344230,{"_creationTime":552,"_id":553,"community":554,"display":555,"identity":561,"providers":566,"relations":575,"tags":578,"workflow":579},1778699234184.6157,"k177tdbfgqmwhtaqv771f2ych586nne9",{"reviewCount":8},{"description":556,"installMethods":557,"name":559,"sourceUrl":560},"Worktree-first dev environment manager for issues, PRs, and features with optional tmux sessions",{"claudeCode":558},"Yeachan-Heo/oh-my-claudecode","Project Session Manager","https://github.com/Yeachan-Heo/oh-my-claudecode",{"basePath":562,"githubOwner":563,"githubRepo":564,"locale":18,"slug":565,"type":247},"skills/project-session-manager","Yeachan-Heo","oh-my-claudecode","project-session-manager",{"evaluate":567,"extract":574},{"promptVersionExtension":204,"promptVersionScoring":205,"score":208,"tags":568,"targetMarket":216,"tier":217},[450,569,570,571,213,572,573],"development-environment","workflow","tmux","cli","developer-tool",{"commitSha":253,"license":238},{"parentExtensionId":576,"repoId":577},"k17brg5egdw1jbncj1j4wfv3fh86n639","kd74zv63fryf9prygtq7gf4es986n22y",[213,572,573,569,450,571,570],{"evaluatedAt":580,"extractAt":581,"updatedAt":580},1778699613343,1778699234184]