Microinteractions
Skill Verified ActiveDesign the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "interaction polish", "state transitions", or "input feedback". Also trigger when designing form validation responses, progress indicators, confirmation dialogs, or any UI element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
Design and audit the small, impactful details of user interfaces to elevate product quality and user experience from good to great.
Features
- Design microinteraction triggers (manual, system)
- Define rules for interaction behavior and constraints
- Implement appropriate feedback mechanisms (visual, audio, haptic)
- Structure loops and modes for long-term behavior
- Create signature moments that define product identity
Use Cases
- Designing button feedback, loading states, and toggles.
- Auditing existing interactions for polish and usability.
- Creating distinctive animations and sound effects.
- Improving discoverability and reducing friction in UI.
Non-Goals
- Designing entire user flows or information architecture.
- Providing general UI layout or component library guidance.
- Implementing code or creating visual assets directly.
Practices
- Microinteraction Design
- User Experience
- Product Polish
- Interaction Design
Installation
First, add the marketplace
/plugin marketplace add wondelai/skills/plugin install skills@wondelai-skillsQuality Score
VerifiedSimilar Extensions
Macos Design
100Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.
Component Audit
100Component consistency audit covering state coverage, hierarchy, patterns
Color Audit
100Color-only audit to extract, evaluate, and recommend improvements for the project's color system
Impeccable
99Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Design Workflow
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Type Audit
100Typography-only audit covering font selection, type scale, readability, hierarchy, performance