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Game Facilitator

Skill Verificato
85

Narrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.

Riepilogo IA

This skill acts as an AI Game Master, facilitating narrative RPGs by managing scenes, portraying NPCs, describing the world, and maintaining story coherence. It includes utility scripts for generating NPCs and complications, and integrates with session note-taking tools.

Maintenance

  • warning:Commit recencyThere are no commits on the default branch in the last 12 months, suggesting the project may be unmaintained.

Versioning

  • info:Release ManagementA version ('1.0') is declared in the SKILL.md frontmatter, but there are no associated GitHub releases or CHANGELOG.md. The lack of recent commits and releases suggests the version is static.

Installazione

npx skills add jwynia/agent-skills

Esegue la CLI skills di Vercel (skills.sh) tramite npx — richiede Node.js in locale e almeno un agente compatibile con skills installato (Claude Code, Cursor, Codex, …). Presuppone che il repository segua il formato agentskills.io.

2 months ago
70 stars
MIT
Aggiornato il 2 days ago
Vedi il codice sorgente

Estensioni simili

World Fates

98

Manage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level.

Skill
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Outline Collaborator

98

Act as an active outline partner who develops structure collaboratively. Use when developing, iterating, or improving story outlines. Generates scene beats, character arcs, plot structures, and exploratory prose samples. Contrasts with story-collaborator which drafts finished prose.

Skill
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Story Collaborator

98

Act as an active writing partner who contributes content alongside the human writer. Use when the writer wants a collaborator who generates prose, dialogue, alternatives, and builds on their ideas. Applies Story Sense frameworks while actively contributing to the creative work. Contrasts with story-coach which never writes.

Skill
jwynia

Underdog Unit

98

Generate stories about institutional outcasts given impossible mandates with minimal resources. Use when you want team dynamics in hostile institutions, David vs. Goliath within organizations, or narrative tension from constraint-driven creativity.

Skill
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Scene Sequencing

98

Structure scenes and control pacing using scene-sequel rhythm. Use when individual scenes work but don't accumulate, when pacing feels off (too rushed or too slow), when transitions feel mechanical, or when readers can follow but aren't compelled forward. Based on Dwight Swain's Goal-Conflict-Disaster and Reaction-Dilemma-Decision structure.

Skill
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Story-Zoom

97

Manage multi-level story synchronization. Use when changes at one abstraction level (pitch, structure, scenes, entities, prose) need to propagate to others, or when story elements feel inconsistent across levels.

Skill
jwynia