[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"extension-skill-jwynia-world-fates-tr":3,"guides-for-jwynia-world-fates":220,"similar-k170x00yt49krcnfwkv91zkb69866jw7":221},{"_creationTime":4,"_id":5,"children":6,"community":7,"display":9,"evaluation":21,"identity":186,"isFallback":191,"parentExtension":192,"providers":193,"relations":197,"repo":199,"workflow":217},1778053622473.6423,"k170x00yt49krcnfwkv91zkb69866jw7",[],{"reviewCount":8},0,{"description":10,"installMethods":11,"name":12,"sourceUrl":13,"tags":14},"Manage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level.",{},"World Fates","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/worldbuilding/world-fates",[15,16,17,18,19,20],"worldbuilding","narrative","fiction","storytelling","simulation","game-master",{"_creationTime":22,"_id":23,"extensionId":5,"locale":24,"result":25,"trustSignals":174,"workflow":184},1778054012696.962,"kn70f0gq3fsbmb86bynbnjnt61867bww","en",{"checks":26,"evaluatedAt":164,"extensionSummary":165,"promptVersionExtension":166,"promptVersionScoring":167,"rationale":168,"score":169,"summary":170,"tags":171,"targetMarket":172,"tier":173},[27,32,35,38,42,45,49,53,56,59,63,68,71,75,78,81,84,87,90,93,97,101,105,109,113,116,119,122,126,129,132,135,138,141,145,148,151,154,157,161],{"category":28,"check":29,"severity":30,"summary":31},"Practical Utility","Problem relevance","pass","The description clearly names a concrete problem: managing long-term fate and fortune in a shared world, addressing issues like permanent entities and static worlds.",{"category":28,"check":33,"severity":30,"summary":34},"Unique selling proposition","The extension offers a unique probabilistic approach to world dynamism and character fate, going beyond simple prompt engineering by implementing specific mechanics and formulas.",{"category":28,"check":36,"severity":30,"summary":37},"Production readiness","The skill provides a complete lifecycle for managing world fates, including calculation, proposal generation, and integration with a world bible, making it ready for use.",{"category":39,"check":40,"severity":30,"summary":41},"Scope","Single responsibility principle","The extension focuses solely on managing the long-term fate and fortune of entities within a worldbuilding context, without venturing into unrelated domains.",{"category":39,"check":43,"severity":30,"summary":44},"Description quality","The description accurately and concisely reflects the skill's purpose of managing entity fate and its use cases.",{"category":46,"check":47,"severity":30,"summary":48},"Invocation","Scoped tools","The skill exposes several narrow verb-noun tools (e.g., `fate-pressure.ts`, `fate-roll.ts`) which are specialized for specific tasks.",{"category":50,"check":51,"severity":30,"summary":52},"Documentation","Configuration & parameter reference","The skill's documentation clearly outlines its parameters, formulas, and data structures, with examples for usage.",{"category":39,"check":54,"severity":30,"summary":55},"Tool naming","Tool names like `fate-pressure.ts`, `fate-roll.ts`, and `propose-shift.ts` are descriptive and aligned with the skill's domain.",{"category":39,"check":57,"severity":30,"summary":58},"Minimal I/O surface","Tools are designed with specific inputs and outputs, and the proposal format clearly defines the expected structure, requesting only necessary information.",{"category":60,"check":61,"severity":30,"summary":62},"License","License usability","The extension is licensed under MIT, a permissive open-source license.",{"category":64,"check":65,"severity":66,"summary":67},"Maintenance","Commit recency","not_applicable","No commit date is available for the default branch in the provided context.",{"category":64,"check":69,"severity":66,"summary":70},"Dependency Management","The skill is written in Deno and does not appear to use external npm dependencies, thus no dependency update mechanisms are needed.",{"category":72,"check":73,"severity":30,"summary":74},"Security","Secret Management","The skill does not appear to handle or expose secrets; it operates on game-world data and probabilities.",{"category":72,"check":76,"severity":30,"summary":77},"Injection","The skill operates on structured data and calculations within its own defined scope, with no indication of loading untrusted external instructions.",{"category":72,"check":79,"severity":30,"summary":80},"Transitive Supply-Chain Grenades","The skill appears to be self-contained and does not fetch external code or data at runtime.",{"category":72,"check":82,"severity":30,"summary":83},"Sandbox Isolation","The skill's operations are confined to calculations and proposal generation, with no file system writes outside of optional output files.",{"category":72,"check":85,"severity":30,"summary":86},"Sandbox escape primitives","The bundled scripts do not contain primitives like detached processes or deny-retry loops.",{"category":72,"check":88,"severity":30,"summary":89},"Data Exfiltration","The skill does not make any outbound network calls; its purpose is purely calculation and proposal generation based on provided data.",{"category":72,"check":91,"severity":30,"summary":92},"Hidden Text Tricks","The bundled files are free of hidden-steering tricks, invisible characters, or obfuscated content.",{"category":94,"check":95,"severity":30,"summary":96},"Hooks","Opaque code execution","The bundled scripts are written in plain, readable TypeScript and do not involve obfuscation, base64 payloads, or runtime fetching of code.",{"category":98,"check":99,"severity":30,"summary":100},"Portability","Structural Assumption","The skill makes assumptions about the structure of world bible entries but these are clearly documented in templates and guides, and not tied to user-specific file paths.",{"category":102,"check":103,"severity":66,"summary":104},"Trust","Issues Attention","No issue data is available for this repository.",{"category":106,"check":107,"severity":30,"summary":108},"Versioning","Release Management","The SKILL.md frontmatter includes a `version: \"1.0\"` field, indicating a clear version signal.",{"category":110,"check":111,"severity":30,"summary":112},"Code Execution","Validation","The Deno scripts handle inputs and expected data structures, and the core calculations are based on documented formulas.",{"category":72,"check":114,"severity":30,"summary":115},"Unguarded Destructive Operations","The skill's primary function is calculation and proposal generation; it does not perform destructive operations.",{"category":110,"check":117,"severity":30,"summary":118},"Error Handling","The Deno scripts appear to follow standard error handling patterns, and the proposal generation includes clear sections for approval/rejection.",{"category":110,"check":120,"severity":30,"summary":121},"Logging","The skill documents integration with a 'world bible' and 'history/events' for persistence, aligning with audit log principles.",{"category":123,"check":124,"severity":30,"summary":125},"Compliance","GDPR","The skill operates on fictional world data and does not handle personal data, thus GDPR is not applicable.",{"category":123,"check":127,"severity":30,"summary":128},"Target market","The skill is designed for worldbuilding and narrative applications, with no regional or jurisdictional constraints, thus its target market is global.",{"category":98,"check":130,"severity":30,"summary":131},"Runtime stability","The skill relies on Deno and standard TypeScript, with no apparent assumptions about specific operating systems, shells, or editors.",{"category":46,"check":133,"severity":30,"summary":134},"Precise Purpose","The description clearly states the purpose (manage long-term fate/fortune) and when to use it (static worlds, persistent consequences), with a focus on entities in a shared world.",{"category":46,"check":136,"severity":30,"summary":137},"Concise Frontmatter","The frontmatter is concise, self-contained, and effectively summarizes the core capability and domain.",{"category":50,"check":139,"severity":30,"summary":140},"Concise Body","The SKILL.md document is well-structured, uses progressive disclosure for detailed mechanics, and stays within reasonable length.",{"category":142,"check":143,"severity":30,"summary":144},"Context","Progressive Disclosure","Detailed mechanics, formulas, and data structures are well-organized in separate files (`data/`, `templates/`), with the main SKILL.md linking to them.",{"category":142,"check":146,"severity":66,"summary":147},"Forked exploration","The skill is not an exploration or audit-style skill that would require forked context.",{"category":28,"check":149,"severity":30,"summary":150},"Usage examples","The SKILL.md provides clear, ready-to-use examples for each available tool, demonstrating inputs, commands, and expected outcomes.",{"category":28,"check":152,"severity":30,"summary":153},"Edge cases","The skill documents various failure modes and limitations, such as pressure caps, death eligibility, and the three-tier exit system, providing context and recovery paths.",{"category":110,"check":155,"severity":66,"summary":156},"Tool Fallback","The skill uses Deno scripts and does not appear to rely on external MCP servers or other tools that would require fallbacks.",{"category":158,"check":159,"severity":30,"summary":160},"Safety","Halt on unexpected state","The skill's logic relies on calculated states and probabilities; unexpected inputs would likely result in script errors rather than proceeding with flawed calculations.",{"category":98,"check":162,"severity":30,"summary":163},"Cross-skill coupling","The skill is self-contained and its integration points with other skills like 'shared-world' and 'game-facilitator' are explicitly documented, not implicit dependencies.",1778053789093,"This skill calculates and proposes fate shifts for entities within a world, using a detailed formula that considers power, tenure, vulnerabilities, protections, and accumulated risk. It provides multiple tiers of intervention, from voluntary transitions to probabilistic outcomes, and integrates with world bible data.","2.0.0","3.4.0","This skill is exceptionally well-documented, robustly implemented with clear scripts, and includes comprehensive examples and explanations. The 'Release Management' check passed due to a version tag, and no critical or warning findings were present.",98,"A high-quality, well-documented skill for managing long-term entity fate and fortune in narrative worlds.",[15,16,17,18,19,20],"global","verified",{"codeQuality":175,"collectedAt":176,"documentation":177,"maintenance":179,"security":180,"testCoverage":183},{},1778053771162,{"descriptionLength":178,"readmeSize":8},285,{},{"hasNpmPackage":181,"license":182,"smitheryVerified":181},false,"MIT",{"hasCi":181,"hasTests":181},{"updatedAt":185},1778054012696,{"githubOwner":187,"githubRepo":188,"locale":24,"slug":189,"type":190},"jwynia","agent-skills","world-fates","skill",true,null,{"extract":194,"llm":196},{"commitSha":195,"license":182},"e02ec7e226a6e4f8419fd3b88a1d8e472d421b32",{"promptVersionExtension":166,"promptVersionScoring":167,"score":169,"targetMarket":172,"tier":173},{"repoId":198},"kd7efn3mprpa8rd8vm5hw5ebzx864fph",{"_creationTime":200,"_id":198,"identity":201,"providers":203,"workflow":214},1777995558409.897,{"githubOwner":187,"githubRepo":188,"sourceUrl":202},"https://github.com/jwynia/agent-skills",{"discover":204,"github":207},{"sources":205},[206],"skills-sh",{"closedIssues90d":8,"forks":208,"openIssues90d":209,"pushedAt":210,"readmeSize":211,"stars":212,"topics":213},10,2,1771900514000,11924,70,[],{"discoverAt":215,"extractAt":216,"githubAt":216,"updatedAt":216},1777995558409,1778053628601,{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},1778053625386,1778053622473,[],[222,242,262,283,301,320],{"_creationTime":223,"_id":224,"community":225,"display":226,"identity":235,"providers":237,"relations":240,"workflow":241},1778053622473.6262,"k178jx290bq4hc8df2mdan09rs867vb4",{"reviewCount":8},{"description":227,"installMethods":228,"name":229,"sourceUrl":230,"tags":231},"Generate stories about institutional outcasts given impossible mandates with minimal resources. Use when you want team dynamics in hostile institutions, David vs. Goliath within organizations, or narrative tension from constraint-driven creativity.",{},"Underdog Unit","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/character/underdog-unit",[17,18,16,232,233,234],"writing","generator","creative",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":236,"type":190},"underdog-unit",{"extract":238,"llm":239},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":169,"targetMarket":172,"tier":173},{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},{"_creationTime":243,"_id":244,"community":245,"display":246,"identity":253,"providers":255,"relations":260,"workflow":261},1778053622473.6355,"k171nsq04fdty4gd9aex3wrjq5867ex7",{"reviewCount":8},{"description":247,"installMethods":248,"name":249,"sourceUrl":250,"tags":251},"Structure multi-POV stories through catalyst environments. Use when building interconnected narratives, when perspectives need meaningful intersection, or when a shared setting needs to generate distinct storylines.",{},"Perspectival Constellation","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/structure/perspectival-constellation",[17,16,18,232,252,15,234],"structure",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":254,"type":190},"perspectival-constellation",{"extract":256,"llm":257},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":258,"targetMarket":172,"tier":259},85,"flagged",{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},{"_creationTime":263,"_id":264,"community":265,"display":266,"identity":276,"providers":278,"relations":281,"workflow":282},1778053622473.619,"k1749hzpj6fkgfg1j5vta7fjq1867d8m",{"reviewCount":8},{"description":267,"installMethods":268,"name":269,"sourceUrl":270,"tags":271},"Narrative RPG game master for collaborative storytelling. Use for tabletop RPG sessions, solo narrative games, or any real-time collaborative fiction requiring scene management, NPC portrayal, and story coherence.",{},"Game Facilitator","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/application/game-facilitator",[272,18,20,16,17,273,274,275],"rpg","collaboration","deno","typescript",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":277,"type":190},"game-facilitator",{"extract":279,"llm":280},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":258,"targetMarket":172,"tier":173},{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},{"_creationTime":284,"_id":285,"community":286,"display":287,"identity":294,"providers":295,"relations":299,"workflow":300},1778053622473.6428,"k17f07btfbe93v77fzd8gqct11867ep3",{"reviewCount":8},{"description":288,"installMethods":289,"name":290,"sourceUrl":291,"tags":292},"Diagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, consequences.",{},"Worldbuilding Diagnostic Skill","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/worldbuilding/worldbuilding",[15,17,232,293,234],"diagnostic",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":15,"type":190},{"extract":296,"llm":297},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":298,"targetMarket":172,"tier":173},99,{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},{"_creationTime":302,"_id":303,"community":304,"display":305,"identity":313,"providers":315,"relations":318,"workflow":319},1778053622473.639,"k170s5rfv54r6je9jfn9cacag9866jj6",{"reviewCount":8},{"description":306,"installMethods":307,"name":308,"sourceUrl":309,"tags":310},"Design economic systems for fictional worlds. Use when worldbuilding needs currencies, trade networks, resource economies, or when economic pressures should drive plot and character motivation.",{},"Economic Systems","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/worldbuilding/economic-systems",[15,311,17,233,232,312],"economics","generative",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":314,"type":190},"economic-systems",{"extract":316,"llm":317},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":169,"targetMarket":172,"tier":173},{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185},{"_creationTime":321,"_id":322,"community":323,"display":324,"identity":332,"providers":334,"relations":337,"workflow":338},1778053622473.6409,"k176en4wst9tsthf6eb8etyw4s867ms3",{"reviewCount":8},{"description":325,"installMethods":326,"name":327,"sourceUrl":328,"tags":329},"Create worldbuilding quotes and epigraphs through documentary perspectives. Use for chapter epigraphs, in-world documents, or any content where limited perspective creates meaning through what the documenter cannot see.",{},"Oblique Worldbuilding","https://github.com/jwynia/agent-skills/tree/HEAD/skills/creative/fiction/worldbuilding/oblique-worldbuilding",[15,232,17,234,330,331],"epigraphs","documentation",{"githubOwner":187,"githubRepo":188,"locale":24,"slug":333,"type":190},"oblique-worldbuilding",{"extract":335,"llm":336},{"commitSha":195,"license":182},{"promptVersionExtension":166,"promptVersionScoring":167,"score":169,"targetMarket":172,"tier":173},{"repoId":198},{"anyEnrichmentAt":218,"extractAt":219,"githubAt":218,"llmAt":185,"updatedAt":185}]