Watchos Design Guidelines
技能 已验证 活跃Apple Human Interface Guidelines for Apple Watch。用于构建 watchOS 应用、复杂功能或 workout 功能时。当涉及 Watch UI、Digital Crown、glanceable interfaces 或 wrist-based interactions 的任务时触发。
To offer developers precise, actionable Apple Human Interface Guidelines for building effective and user-friendly watchOS applications and features。
功能
- Glanceable design principles
- Digital Crown interaction guidance
- Navigation patterns for watchOS
- Complication design best practices
- Always On display considerations
- Workout and health app guidelines
- Notification design for Watch
- Accessibility requirements for watchOS
使用场景
- Reviewing watchOS app designs for HIG compliance
- Implementing glanceable and wrist-optimized user interfaces
- Designing effective watch face complications
- Ensuring accessibility in watchOS applications
非目标
- Providing generic iOS or macOS design guidelines
- Offering Swift or SwiftUI code generation
- Analyzing or debugging live watchOS applications
安装
npx skills add ehmo/platform-design-skills通过 npx 运行 Vercel skills CLI(skills.sh)— 需要本地安装 Node.js,以及至少一个兼容 skills 的智能体(Claude Code、Cursor、Codex 等)。前提是仓库遵循 agentskills.io 格式。
质量评分
已验证类似扩展
Design Workflow
100Anti-AI-generic design guidelines. Use when creating UI prototypes, reviewing designs for generic AI patterns, or setting up a project design system.
Macos Design
100Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.
Component Audit
100Component consistency audit covering state coverage, hierarchy, patterns
Color Audit
100Color-only audit to extract, evaluate, and recommend improvements for the project's color system
Microinteractions
99Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "interaction polish", "state transitions", or "input feedback". Also trigger when designing form validation responses, progress indicators, confirmation dialogs, or any UI element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
Impeccable
99当用户希望设计、重新设计、塑造、批评、审计、打磨、澄清、提炼、加固、优化、改编、动画化、着色、提取或以其他方式改进前端界面时使用。涵盖网站、登陆页面、仪表板、产品 UI、应用外壳、组件、表单、设置、入职流程和空状态。处理用户体验审查、视觉层次、信息架构、认知负荷、可访问性、性能、响应行为、主题化、反模式、排版、字体、间距、布局、对齐、颜色、动效、微交互、UX 文案、错误状态、边缘情况、i18n 以及可复用的设计系统或令牌。也适用于需要从平淡变得更大胆或更令人愉悦的设计,需要变得更安静的醒目设计,对 UI 元素的实时浏览器迭代,或应该感觉技术上非凡的雄心勃勃的视觉效果。不适用于仅限后端或非 UI 任务。