Design Acoustic Levitation
技能 已验证 活跃Design an acoustic levitation system that uses standing waves to trap and suspend small objects at pressure nodes. Covers ultrasonic transducer selection, standing wave formation between a transducer and reflector, node spacing and trapping position calculation, acoustic radiation pressure analysis, and phased array configurations for multi-axis manipulation. Use when designing contactless sample handling for chemistry, biology, materials science, or demonstration purposes.
To enable users to design and validate acoustic levitation systems for contactless sample handling and educational demonstrations by providing a structured, quantitative approach.
功能
- Detailed procedure for acoustic levitation system design
- Calculation of required acoustic radiation pressure
- Transducer-reflector geometry and node positioning
- Analysis of trapping potential and restoring forces
- Verification of stability against perturbations
使用场景
- Designing contactless sample holders for chemistry and biology
- Building acoustic levitation demonstrators for education
- Evaluating object levitation feasibility based on size and material
- Selecting between single-axis and phased array configurations
非目标
- Building the physical levitation device
- Providing real-time control of levitated objects
- Performing finite element acoustic simulations for complex geometries
Practical Utility
- info:Usage examplesWhile the skill details inputs and expected outputs, it does not provide concrete, end-to-end runnable examples for each capability.
安装
/plugin install agent-almanac@pjt222-agent-almanac质量评分
已验证类似扩展
Evaluate Levitation Mechanism
98Evaluate and compare levitation mechanisms for a given application through a structured trade study. Covers magnetic (passive diamagnetic, active feedback, superconducting), acoustic (standing wave, phased array), aerodynamic (hovercraft, air bearings, Coanda effect), and electrostatic (Coulomb suspension, ion traps) mechanisms. Use when selecting the most appropriate levitation approach for transport, sample handling, display, bearings, or precision measurement applications.
Design Electromagnetic Device
96Design practical electromagnetic devices including electromagnets, DC and brushless motors, generators, and transformers by bridging theory to application. Use when sizing a solenoid or toroidal electromagnet for a target field or force, selecting motor topology and computing torque and efficiency, designing a transformer for a given voltage ratio and power rating, or analyzing losses from copper resistance, core hysteresis, and eddy currents.
Analyze Magnetic Levitation
94Analyze magnetic levitation systems by applying Earnshaw's theorem to determine whether passive static levitation is possible, then identifying the appropriate circumvention mechanism (diamagnetic, superconducting, active feedback, or spin-stabilized). Use when evaluating maglev transport, magnetic bearings, superconducting levitation, diamagnetic suspension, or Levitron-type devices. Covers force balance calculations, stability analysis in all spatial and tilting modes, and Meissner effect versus flux pinning distinctions.
Ornament Style Modern
100Design ornamental patterns using modern and speculative aesthetics with colorblind-accessible color scales. Breaks free from historical period constraints to explore cyberpunk, solarpunk, biopunk, brutalist, vaporwave, and other contemporary genres. Includes CVD (Color Vision Deficiency) awareness and perceptually uniform scales (viridis, cividis, inferno). Use when creating ornamental designs in modern or genre-specific aesthetics, designing patterns that must be colorblind-accessible, or exploring hybrid motifs combining historical ornament with contemporary visual language.
Design Workflow
100Anti-AI-generic design guidelines. Use when creating UI prototypes, reviewing designs for generic AI patterns, or setting up a project design system.
Macos Design
100Design and build native-feeling macOS application UIs. Use this skill whenever the user asks to create a desktop app, macOS app, Mac-style interface, Apple-style UI, system utility, or anything that should look and feel like a native Mac application. Also trigger when users mention "native feel", "desktop app design", "Apple design patterns", "sidebar layout", "traffic lights", or want to build tools/utilities that feel like they belong on macOS. This skill covers layout, composition, interaction patterns, animations, light/dark mode, and all the subtle details that make an app feel like Apple built it.