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Unity Mcp Orchestrator

Skill Verified Active

Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.

Purpose

To empower AI agents to directly control and automate tasks within the Unity Editor, streamlining development workflows and enabling complex Unity project automation through natural language.

Features

  • Orchestrate Unity Editor actions via MCP
  • Automate Unity Editor tasks
  • Manage scenes, GameObjects, scripts, and assets
  • Integrate with various MCP clients
  • Provides tool schemas and workflow patterns

Use Cases

  • Automating repetitive Unity development tasks
  • Creating and modifying game objects and scripts
  • Managing Unity scenes and assets programmatically
  • Running Unity tests and validating scripts

Non-Goals

  • Replacing the Unity Editor entirely
  • Handling tasks outside the scope of the Unity Editor
  • Providing a visual scripting interface

Installation

npx skills add CoplayDev/unity-mcp

Runs the Vercel skills CLI (skills.sh) via npx — needs Node.js locally and at least one installed skills-compatible agent (Claude Code, Cursor, Codex, …). Assumes the repo follows the agentskills.io format.

Quality Score

Verified
100 /100
Analyzed about 22 hours ago

Trust Signals

Last commit10 days ago
Stars9.5k
LicenseMIT
Status
View Source

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