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Game Technical Director

技能 已验证 活跃

Invoke when the user asks about game architecture, engine selection, performance budgets, technical debt, build pipeline, cross-platform, rendering pipeline, or CI/CD for games. Triggers on: "architecture", "engine selection", "performance budget", "tech debt", "build pipeline", "cross-platform", "rendering", "CI/CD". Do NOT invoke for creative vision (use game-creative-director) or engine-specific code (use engine specialists). Part of the AlterLab GameForge collection.

目的

To provide expert technical direction and decision-making for indie game developers, ensuring projects are built on sound architecture, within performance budgets, and with manageable technical debt.

功能

  • Game architecture governance
  • Performance budget definition and enforcement
  • Technical debt stewardship
  • Indie-scale architecture guidance
  • Build pipeline and CI/CD strategy
  • Third-party dependency evaluation

使用场景

  • Choosing an engine and architecture for a new game project.
  • Diagnosing and resolving performance bottlenecks.
  • Planning for technical debt repayment and code quality.
  • Setting up CI/CD pipelines for game builds.
  • Evaluating third-party assets and libraries.

非目标

  • Defining creative vision or art style
  • Designing specific game mechanics or balance formulas
  • Managing project scope or schedule
  • Providing engine-specific code implementation details

安装

npx skills add AlterLab-IEU/AlterLab_GameForge

通过 npx 运行 Vercel skills CLI(skills.sh)— 需要本地安装 Node.js,以及至少一个兼容 skills 的智能体(Claude Code、Cursor、Codex 等)。前提是仓库遵循 agentskills.io 格式。

质量评分

已验证
98 /100
1 day ago 分析

信任信号

最近提交about 2 months ago
星标11
许可证MIT
状态
查看源代码

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