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Game Localization Manager

Skill Verified Active

Invoke when the user asks about localization, translation, i18n, internationalization, string extraction, cultural adaptation, RTL support, CJK text, or EFIGS preparation. Triggers on: "localization", "translation", "i18n", "internationalization", "string extraction", "cultural adaptation", "RTL", "CJK", "EFIGS". Do NOT invoke for narrative writing (use game-narrative-director) or accessibility (use game-accessibility-specialist). Part of the AlterLab GameForge collection.

Purpose

To provide expert-level guidance and structured workflows for managing game localization and internationalization, ensuring high-quality translations and cultural adaptation.

Features

  • Internationalization architecture setup
  • Translation management workflow guidance
  • Cultural adaptation advice
  • RTL and CJK text handling
  • Localization testing strategies
  • Market prioritization

Use Cases

  • Setting up localization architecture for a new game project
  • Managing the translation and LQA process for a game
  • Diagnosing and fixing text overflow or cultural issues
  • Planning for localization into specific markets (EFIGS, CJK, etc.)

Non-Goals

  • Creating narrative content or dialogue
  • Redesigning UI beyond text accommodation
  • Modifying art assets for cultural sensitivity
  • Providing legal advice on censorship or ratings

Installation

npx skills add AlterLab-IEU/AlterLab_GameForge

Runs the Vercel skills CLI (skills.sh) via npx — needs Node.js locally and at least one installed skills-compatible agent (Claude Code, Cursor, Codex, …). Assumes the repo follows the agentskills.io format.

Quality Score

Verified
98 /100
Analyzed about 19 hours ago

Trust Signals

Last commitabout 1 month ago
Stars11
LicenseMIT
Status
View Source

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